About: Dagannoth (Lighthouse)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dagannoths are sea-based monsters that live in the Lighthouse basement. After players finish Horror from the Deep, regular dagannoth are found there. When fighting, it is recommended to use melee armour, bring good food, and pray against range. At high levels it is possible to stay for long periods of time with good food. It may be advisable to use Soul Split or bring a team with you to distribute the damage taken. Intelligent strategies, and careful selection of gear and abilities are a must if a player wishes to stay for more than a few minutes at a time.

AttributesValues
rdf:type
rdfs:label
  • Dagannoth (Lighthouse)
  • Dagannoth (Lighthouse)
rdfs:comment
  • Hier kun je het beste slayer tasks doen als je dagannoths als task hebt. en ze vallen met zijn 20en tegelijk aan maar met protect from ranged is het heel goed te doen Categorie:Monsters Categorie:Stubs Categorie:Slayer monsters Categorie:Dagannoth en:Dagannoth (Lighthouse)
  • Dagannoths are sea-based monsters that live in the Lighthouse basement. After players finish Horror from the Deep, regular dagannoth are found there. When fighting, it is recommended to use melee armour, bring good food, and pray against range. At high levels it is possible to stay for long periods of time with good food. It may be advisable to use Soul Split or bring a team with you to distribute the damage taken. Intelligent strategies, and careful selection of gear and abilities are a must if a player wishes to stay for more than a few minutes at a time.
  • When fighting, it is recommended to use melee armour, bring good food, and pray against range. At high levels it is possible to stay for long periods of time with good food. It may be advisable to use Soul Split or bring a team with you to distribute the damage taken. Intelligent strategies, and careful selection of gear and abilities are a must if a player wishes to stay for more than a few minutes at a time.
Level
  • 77(xsd:integer)
  • 78(xsd:integer)
Version
  • Level 78
  • Level 77
Attack
  • 41(xsd:integer)
  • 56(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 45(xsd:integer)
  • 65(xsd:integer)
lifepoints
  • 2750(xsd:integer)
  • 2800(xsd:integer)
Examine
  • A horror from the ocean depths...
gemw
  • no
max hit
  • 200(xsd:integer)
  • 300(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
attack speed
  • 6(xsd:integer)
acc melee
  • 412(xsd:integer)
  • 1011(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
  • 65(xsd:integer)
max ranged
  • 0(xsd:integer)
  • 220(xsd:integer)
Always Drops
  • Bones
aff ranged
  • 45(xsd:integer)
  • 55(xsd:integer)
Attack style
acc ranged
  • 0(xsd:integer)
  • 983(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 165(xsd:integer)
  • 224(xsd:integer)
Rarity
  • Common
  • Rare
  • Uncommon
  • Very Rare
  • Always
  • rare
assigned by
  • Chaeldar,Sumona,Lapalok,Kuradal
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 55(xsd:integer)
  • 56(xsd:integer)
Magic
  • 0(xsd:integer)
Name
  • Coins
  • Seaweed
  • Bones
  • Feather
  • Dagannoth
  • Harpoon
  • Avantoe seed
  • Clue scroll
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