Full: For 40...56 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. Concise: (40...56 seconds.) Your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. __TOC__
Attributes | Values |
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rdf:type
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rdfs:label
| - Elemental Lord
- Elemental lord
- Elemental Lord
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rdfs:comment
| - Full: For 40...56 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. Concise: (40...56 seconds.) Your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. __TOC__
- The Elemental Lords are the Eight Lesser Powers that govern the Elements. Contrary to popular belief, these deities are not constantly at war; that was a lie spread by Xilar (communicant to The’Galin and Avatar of Omega) to invoke Division and Chaos among the Lorians.
- The Elemental Lords, although they may have pre-dated the arrival of the Old Gods, became the most trusted and powerful lieutenants in their elemental armies. Their purpose became to keep the world of Azeroth in a perpetual state of chaos. When the titans defeated the Old Gods, the Elemental Lords, and all elementals with them, were banished to a planar prison of their own, now known as the Elemental Plane.
- The Elemental lords are the rulers of the Elemental Planes, and are part of the Ancient universe. They appear in Might and Magic II and Might and Magic VIII, and are mentioned in Might and Magic III and Masters of the Elements. The four Elemental lords are Acwalandar, the Lord of Water; Shalwend, the Lord of Air; Pyrannaste, the Lord of Fire; and Gralkor, the Lord of Earth.
- Elemental Lords are the source of their particular element. Without them, a particular element would not exist. They created the Eternal Sphere.
- "Elemental Lord", known as "Spirit God" (霊(れい)神(しん) Reishin) in the OCG, is an archetype of Level 8 Nomi Effect Monsters with 2800 ATK and 2200 DEF. They were initially a series until Flames of Destruction, where they received support from the "Elementsaber" archetype. The monsters have a common appearance - mystical armor possessed by a specific elemental spirit that all have multiple lightning strikes in their backgrounds.
- Władcy Żywiołów to najbardziej zaufani i najpotężniejsi dowódcy armii Starych Bóstw. Celem ich działalności było utrzymanie świata Azeroth w stanie nieustannego chaosu. Gdy Tytani pokonali Stare Bóstwa, Władcy Żywiołow, a wraz z nimi wszystkie żywiołaki, zostali wygnani do ich własnego wymiaru, znanego jako Plan Żywiołów. Imiona czwórki Władców to:
* Al'Akir Władca Wiatru (żywioł powietrza)
* Neptulon Łowca Przypływów (żywioł wody)
* Ragnaros Pan Ognia (żywioł ognia)
* Therazane Kamienna Matka (żywioł ziemi)
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| - --05-02
- by Jun 27th 2008 at 2:30AM
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Box Title
| - The Eight Elemental Lords
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Romaji
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Caption
| - "Grandsoil" and "Moulinglacia"
- An ancient page detailing the eight elemental lords creating the universe.
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Sets
| - * Return of the Duelist
* Abyss Rising
* Cosmo Blazer
* Lord of the Tachyon Galaxy
* Flames of Destruction
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abstract
| - Full: For 40...56 seconds, your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. Concise: (40...56 seconds.) Your elemental attributes are boosted by 1. Each time you cast a spell, you gain 1 Energy for every 10 ranks of Energy Storage and are healed for 100...260% of the spell's Energy cost. __TOC__
- The Elemental Lords are the Eight Lesser Powers that govern the Elements. Contrary to popular belief, these deities are not constantly at war; that was a lie spread by Xilar (communicant to The’Galin and Avatar of Omega) to invoke Division and Chaos among the Lorians.
- Władcy Żywiołów to najbardziej zaufani i najpotężniejsi dowódcy armii Starych Bóstw. Celem ich działalności było utrzymanie świata Azeroth w stanie nieustannego chaosu. Gdy Tytani pokonali Stare Bóstwa, Władcy Żywiołow, a wraz z nimi wszystkie żywiołaki, zostali wygnani do ich własnego wymiaru, znanego jako Plan Żywiołów. Imiona czwórki Władców to:
* Al'Akir Władca Wiatru (żywioł powietrza)
* Neptulon Łowca Przypływów (żywioł wody)
* Ragnaros Pan Ognia (żywioł ognia)
* Therazane Kamienna Matka (żywioł ziemi) Czwórka dowódców, widocznie wyzwolona spod wpływów Starych Bóstw, poszukuje nowych sposobów walki między sobą, a być może przynajmniej jedna frakcja działa dla dobra Azeroth. Mimo że bez ustanku wojują ze sobą, wciąż razem zasiadają w Abisalnej Wysokiej Radzie. Uwaga: Nie wszyscy "władcy" wśród żywiołaków to Władcy Żywiołów (pisani wielką literą). Dla przykładu, występuje wielu władców ognia, lecz tylko jeden Władca Żywiołu ognia, Ragnaros.
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