Smoke Tendrils hits four times, each hit more powerful than the last. The damage the user takes is proportional to the damage they deal. The first hit does not hurt the user; the second hit hurts them by 1/5 the damage dealt, the third by 1/3, and the fourth by 1/2. As with all tendril abilities, it is possible to kill the player who use it if they have low life points. Smoke Tendrils, along with Blood Tendrils, Shadow Tendrils, and Ice Asylum, is learned by reading the Codex Ultimatus, which is obtained by talking to the Archaeological expert after The Dig Site quest.
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| - Smoke Tendrils hits four times, each hit more powerful than the last. The damage the user takes is proportional to the damage they deal. The first hit does not hurt the user; the second hit hurts them by 1/5 the damage dealt, the third by 1/3, and the fourth by 1/2. As with all tendril abilities, it is possible to kill the player who use it if they have low life points. Smoke Tendrils, along with Blood Tendrils, Shadow Tendrils, and Ice Asylum, is learned by reading the Codex Ultimatus, which is obtained by talking to the Archaeological expert after The Dig Site quest.
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Description
| - Tendrils of smoke whip at your opponent's feet for 6 seconds. The first hit causes 100% weapon damage. The second, third and fourth hits cause 125%, 150% and 200% damage, but also hit you for 25%, 50% and 100% weapon damage. Combo attack.
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abstract
| - Smoke Tendrils hits four times, each hit more powerful than the last. The damage the user takes is proportional to the damage they deal. The first hit does not hurt the user; the second hit hurts them by 1/5 the damage dealt, the third by 1/3, and the fourth by 1/2. As with all tendril abilities, it is possible to kill the player who use it if they have low life points. Smoke Tendrils, along with Blood Tendrils, Shadow Tendrils, and Ice Asylum, is learned by reading the Codex Ultimatus, which is obtained by talking to the Archaeological expert after The Dig Site quest.
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