About: Shocking Grasp   Sponge Permalink

An Entity of Type : dbkwik:resource/HxRjbeMioDCKzauSMEb25w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

[[Category:]] Shocking grasp charged the caster's hand with electrical energy that damaged a touched foe. A foe with large amounts of metal would suffer a greater effect. Shocking grasp was a common spell in the Realms, though not a popular one. It was known but rare in Zakhara in 1367 DR.

AttributesValues
rdf:type
rdfs:label
  • Shocking Grasp
  • Shocking Grasp
  • Shocking grasp
rdfs:comment
  • [[Category:]] Shocking grasp charged the caster's hand with electrical energy that damaged a touched foe. A foe with large amounts of metal would suffer a greater effect. Shocking grasp was a common spell in the Realms, though not a popular one. It was known but rare in Zakhara in 1367 DR.
  • Shocking Grasp causes the caster's hand to flow with electricity allowing an attack that does 1d6 points of electricity damage per caster level, to a maximum of 5d6.
  • Shocking Grasp gives the wizard the ability to deal physical and magical damage to a creature.
  • Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn. The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
inventor
Level
  • 1(xsd:integer)
dcterms:subject
level innate
  • 1(xsd:integer)
persist
  • No
Spellbook
  • Wizard
quicken
  • Yes
item code
  • SCRL80
not usable by
Casting Time
  • 1(xsd:integer)
maximize
  • Yes
saving throw
  • None
level sorwiz
  • 1(xsd:integer)
still
  • Yes
hostile
  • Yes
silent
  • Yes
dbkwik:resource/jMM3BeoNa7urdcfVV9q98g==
  • 状態異常
spell resistance
  • Yes
empower
  • Yes
area of effect
  • 1(xsd:integer)
scroll icon
  • Shocking Grasp Icon Scroll.png
dbkwik:baldursgate...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:ja.lotro/pr...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
Range
  • Touch
Name
  • Shocking Grasp
save
  • None
school2e
dbkwik:resource/VahpfUDRD958JN2ZMinwmw==
  • 傷効果
duration type
  • instant
school3e
dbkwik:resource/vQjKj8jBXnSNo0euQFw8Tw==
  • 30(xsd:integer)
Appears In
Components
  • VS
Duration
  • Special
Icon
  • Is_shockinggrasp.png
Area
  • Single
extend
  • No
Quality
  • 共通
School
  • Evocation
  • Alteration
Resistance
Descriptor
touch attack type
  • Melee
abstract
  • [[Category:]] Shocking grasp charged the caster's hand with electrical energy that damaged a touched foe. A foe with large amounts of metal would suffer a greater effect. Shocking grasp was a common spell in the Realms, though not a popular one. It was known but rare in Zakhara in 1367 DR.
  • Shocking Grasp causes the caster's hand to flow with electricity allowing an attack that does 1d6 points of electricity damage per caster level, to a maximum of 5d6.
  • Shocking Grasp gives the wizard the ability to deal physical and magical damage to a creature.
  • Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can’t take reactions until the start of its next turn. The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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