About: Dolphin (Red Alert 3)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dolphins are deployed by Allied commanders primarily as scout units. Allied commanders have fitted the dolphins with special equipments which amplify their sonar pulses, allowing them to actually damage enemy ships. They are highly effective in groups, as their sonic pulses could damage multiple targets at once. Dolphins had also been trained to jump out of water for a brief moment, allowing them to dodge torpedoes and other weaponry. If they do get hurt, they usually die quickly due to the lack of any serious armor, though they can be healed by an engineer's medical tent.

AttributesValues
rdfs:label
  • Dolphin (Red Alert 3)
rdfs:comment
  • Dolphins are deployed by Allied commanders primarily as scout units. Allied commanders have fitted the dolphins with special equipments which amplify their sonar pulses, allowing them to actually damage enemy ships. They are highly effective in groups, as their sonic pulses could damage multiple targets at once. Dolphins had also been trained to jump out of water for a brief moment, allowing them to dodge torpedoes and other weaponry. If they do get hurt, they usually die quickly due to the lack of any serious armor, though they can be healed by an engineer's medical tent.
dcterms:subject
useguns
  • Sonar pulse weapon
dbkwik:cnc/property/wikiPageUsesTemplate
Faction
Tier
  • 1(xsd:integer)
Role
  • Special Support Unit
Name
  • Bottlenose Dolphin
ImgSize
  • autosize
Ability
  • Jump
Cost
  • 750(xsd:integer)
Time
  • 10.0
abstract
  • Dolphins are deployed by Allied commanders primarily as scout units. Allied commanders have fitted the dolphins with special equipments which amplify their sonar pulses, allowing them to actually damage enemy ships. They are highly effective in groups, as their sonic pulses could damage multiple targets at once. Dolphins had also been trained to jump out of water for a brief moment, allowing them to dodge torpedoes and other weaponry. If they do get hurt, they usually die quickly due to the lack of any serious armor, though they can be healed by an engineer's medical tent.
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