In order to receive the generator, you must trade Elnock 3 essence, 2 eclectic, and 1 nature impling jars. Making this item currently costs . Only 1 jar generator may be owned at a time. The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars. When your jar generator runs out of charges, it disappears. Jar generators are very useful because they can hold 33 impling jars and one butterfly jar or 100 butterfly jars.
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rdf:type
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rdfs:label
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rdfs:comment
| - In order to receive the generator, you must trade Elnock 3 essence, 2 eclectic, and 1 nature impling jars. Making this item currently costs . Only 1 jar generator may be owned at a time. The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars. When your jar generator runs out of charges, it disappears. Jar generators are very useful because they can hold 33 impling jars and one butterfly jar or 100 butterfly jars.
- In order to receive the generator, you must trade Elnock:
* Three essence impling jars
* Two eclectic impling jars
* One nature impling jar The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars. When your jar generator runs out of charges, it disappears. Jar generators are very useful because they can hold 33 impling jars and one butterfly jar or 100 butterfly jars. Bug: There is currently a bug where the "Generate X Jar" option will call the Jar Generator a Charge Generator.
- In order to receive the generator, you must trade Elnock three essence, two eclectic, and one nature impling jar. Making this item currently costs . Only one jar generator may be owned at a time. The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars, creating a maximum of 33 impling jars or 100 butterfly jars. When the jar generator runs out of charges, it disappears.
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Level
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dcterms:subject
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store
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low
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Examine
| - Creates butterfly and impling jars.
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Tradeable
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stacksinbank
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Equipable
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destroy
| - Destroy
- You will have to trade with Elnock to get a new jar generator.
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disassembly
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Quest
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kept
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:oldschoolru...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Category
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Stackable
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Name
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Value
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Members
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Weight
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Update
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ID
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high
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Release
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abstract
| - In order to receive the generator, you must trade Elnock 3 essence, 2 eclectic, and 1 nature impling jars. Making this item currently costs . Only 1 jar generator may be owned at a time. The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars. When your jar generator runs out of charges, it disappears. Jar generators are very useful because they can hold 33 impling jars and one butterfly jar or 100 butterfly jars.
- In order to receive the generator, you must trade Elnock:
* Three essence impling jars
* Two eclectic impling jars
* One nature impling jar The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars. When your jar generator runs out of charges, it disappears. Jar generators are very useful because they can hold 33 impling jars and one butterfly jar or 100 butterfly jars. Bug: There is currently a bug where the "Generate X Jar" option will call the Jar Generator a Charge Generator.
- In order to receive the generator, you must trade Elnock three essence, two eclectic, and one nature impling jar. Making this item currently costs . Only one jar generator may be owned at a time. The jar generator is given to you with a 100% charge. With the creation of each impling jar, 3% charge is deducted, and 1% for butterfly jars, creating a maximum of 33 impling jars or 100 butterfly jars. When the jar generator runs out of charges, it disappears.
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