About: Flying Krock   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Flying Krock is King K. Rool's aerial gunship and it is where the final battle of Diddy and Dixie Kong against him in his pirate days took place. It serves as the final boss level of Donkey Kong Country 2: Diddy's Kong Quest.

AttributesValues
rdfs:label
  • Flying Krock
rdfs:comment
  • The Flying Krock is King K. Rool's aerial gunship and it is where the final battle of Diddy and Dixie Kong against him in his pirate days took place. It serves as the final boss level of Donkey Kong Country 2: Diddy's Kong Quest.
  • The Flying Krock is King K. Rool's aerial gunship and it is where the final battle of Diddy and Dixie Kong against Kaptain K. Rool took place. It serves as the final boss level of Donkey Kong Country 2: Diddy's Kong Quest. This gunship has the crocodile form with multiple propellers to keep it airborne, inside is technologic with controls on the cockpit, two dices hanging on window, two parachutes, valves, lights and flag of Kremling Krew symbol. Also is messy containing crates, buckets, tires, drums, barrels, bananas, detonators, picks, shovels, wire reels, chests and bags.
dcterms:subject
dbkwik:nintendo/pr...iPageUsesTemplate
Series
Type
  • Item
Class
  • C
firstgame
  • Donkey Kong Country 2: Diddy's Kong Quest
Creator
abstract
  • The Flying Krock is King K. Rool's aerial gunship and it is where the final battle of Diddy and Dixie Kong against Kaptain K. Rool took place. It serves as the final boss level of Donkey Kong Country 2: Diddy's Kong Quest. This gunship has the crocodile form with multiple propellers to keep it airborne, inside is technologic with controls on the cockpit, two dices hanging on window, two parachutes, valves, lights and flag of Kremling Krew symbol. Also is messy containing crates, buckets, tires, drums, barrels, bananas, detonators, picks, shovels, wire reels, chests and bags. After the 2 young Kongs infiltrated K. Rool's Keep to save Donkey Kong, the gunship arrives at the top of the Crocodile Isle where first Squawks challenge Screech a race on bramble maze. After that, both Diddy th and Dixie battle with K. Rool to save Donkey Kong. This gunship was destroyed when Donkey Kong uppercut punches K. Rool out the front window causing an explosive decompression. With the gunship out of control, Funky Kong rescues the 3 herioc Kongs before it crashes into the ocean.
  • The Flying Krock is King K. Rool's aerial gunship and it is where the final battle of Diddy and Dixie Kong against him in his pirate days took place. It serves as the final boss level of Donkey Kong Country 2: Diddy's Kong Quest.
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