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Algorithms (algs for short) are a set of moves that are done in a specific order to achieve a specific end result in orienting or permuting the pieces on a Rubik's Cube. A special notation is used to describe which face needs to be rotated in which direction. A list of algorithm notations are listed below.

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  • Algorithms
rdfs:comment
  • Algorithms (algs for short) are a set of moves that are done in a specific order to achieve a specific end result in orienting or permuting the pieces on a Rubik's Cube. A special notation is used to describe which face needs to be rotated in which direction. A list of algorithm notations are listed below.
  • The instuctions in an algorithm must be precise, there must be no ambiguity in any instruction, nor any ambiguity as to which instruction is next. An algorithm must solve a problem and do so within a finite number of instructions and so must include an instruction to stop. If a set of instructions does not follow these rules it is not an algorithm.
  • See for what this is supposed to be.
  • An algorithm is a finite list of well-defined instructions for accomplishing some task/problem, for example searching for a string in another string, sorting a set of strings or returning the highest number from an array. There are a lot of different algorithms for accomplishing the same or different tasks and all of them have different benefits. One algorithm could do something very fast using much memory, and another can do the same thing slower using less memory. Here comes a list of well know/used algorithms with an comment so you get the basic idea of what it does.
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dbkwik:rubiks/prop...iPageUsesTemplate
abstract
  • Algorithms (algs for short) are a set of moves that are done in a specific order to achieve a specific end result in orienting or permuting the pieces on a Rubik's Cube. A special notation is used to describe which face needs to be rotated in which direction. A list of algorithm notations are listed below.
  • The instuctions in an algorithm must be precise, there must be no ambiguity in any instruction, nor any ambiguity as to which instruction is next. An algorithm must solve a problem and do so within a finite number of instructions and so must include an instruction to stop. If a set of instructions does not follow these rules it is not an algorithm.
  • See for what this is supposed to be.
  • An algorithm is a finite list of well-defined instructions for accomplishing some task/problem, for example searching for a string in another string, sorting a set of strings or returning the highest number from an array. There are a lot of different algorithms for accomplishing the same or different tasks and all of them have different benefits. One algorithm could do something very fast using much memory, and another can do the same thing slower using less memory. Here comes a list of well know/used algorithms with an comment so you get the basic idea of what it does.
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