rdfs:comment
| - Isabella gets hit by Doofenshmirtz's latest invention, the Outofcharacterinator, and hates Phineas, on the day of their first date, no less. Can Phineas and his friends solve this problem?
- Out of character (or OOC in abbreviation) is a three-worded interconnected term used in e-wrestling (as well as entertainment and role-playing) to differentiate between character-play and the supposed character in reality. Also, it refers to the actual perspective of the handler behind the wrestling character they portray as well as certain topics and discussions that are labelled "out of character" due to the handler or handlers being so. In addition, its used to go outside or interupt the fictional story and/or flow based around e-wrestling.
- OOC is an acronym which describes "out-of-character" actions that are considered outside the game world. It's the place for chit-chat or orchestration of / debating over in-character actions.
- Out of Character, abbreviated as OOC, is a term used by roleplayers to indicate a comment or action that is performed or said by the player. Many roleplay dreams have special rules regarding OOC comments, many requiring that it be done via whispers, in bracketed form {[[ ]]) or in a designated area of the dream reserved for such interactions. OOC conversations can range from simple socialization, to explaining an action that occurred in roleplay, or elaborating on a particular action or character attribute.
- Out of character (or OOC in abbreviation) is a three-worded interconnected term used in e-wrestling (as well as entertainment and role-playing) to differentiate between character-play and the supposed character in reality. Also, it refers to the actual perspective of the handler behind the wrestling character they portray as well as certain topics and discussions that are labelled "out of character" due to the handler or handlers being so. In addition, its used to go outside or interrupt the fictional story and/or flow based around e-wrestling.
- Out of Character,or OOC refers to actions, whether in the Dragon's Gate game or out (such as the message boards) in which the player says or does things not in the spirit of roleplaying. This article for example is "OOC." In game certain areas are set aside, such as The Butterfly Inn, for out of character actions. Elsewhere in game, OOC actions are frowned upon.
- Out of Character (or OOC) refers to conversations that happen outside of the role-playing setting. They can be a chat about game mechanics, a previously agreed plot that is still to be role-played, a discussion on Apple's new iPhone, or any other thing that does not belong to the fictional world of the game. Usually, if an OOC comment is needed during an in character conversation, the OOC sentence will go between double or single brackets. For example: King: I wish to send my subjects on a mission. One of the subjects: ((Ugh, I'm sorry, but I must take my grandmother for dinner in five minutes.))
- Out Of Character (OOC) is a role-playing term, referring to words or actions made by the player or the avatar but not by the character. It is opposed to in character. As the distinction of player and character is a key of the role-play, mixing up both level of speech or actions is frowned on by the community. Thus sometimes out of character talk is necessary:
* tagging the dialogue, either
* pre-pending OOC:
* surround the text by brackets: [ ... ]
* surround the text by parenthesis: (( ... ))
* using Instant Message (IM) which are secret between the sender and the receiver.
- Out of character, or OOC, means exactly what it sounds like: characters not acting like themselves. Some examples of this are easy to spot: for instance, if Legolas is a painfully cutesy trainwreck of a child, or if Harry Potter is an emotionally-four-years-old transvestite schoolgirl. Equally concerning are the more subtle changes authors make to characters. To some degree, this is unavoidable: even the best fanfiction writers can't replicate the characters exactly; only their creators can do that. What exactly constitutes being out of character is also subjective, depending both on how the fanfic writer has justified the changes and on the opinion of the reader.
- Out of Character (OOC) is when a person talks on behalf of himself, and not is character. Generally, all forms of communication aside from /say (regular speech) and /yell (shouting to an extended distance) are judged as OOC unless specified otherwise. This is due to the fact that other methods such as chat channels and whispering are unrealistic and can be used across any distances without the precense of characters by each other.
- Out of character (OOC) indicates something said or done by the person playing a character, not the character itself. OOC speech is often interjected when explanations are required that cannot be provided in character. It is often denoted by the use of "OOC:" preceding the text or by placing the text in double parenthesis "(( ))". OOC: I have to go to the bathroom. (I have to go to the bathroom) ((I have to go to the bathroom))
- Out of character (OOC) indicates something said or done by the person playing a character, not the character itself. OOC speech is often interjected when explanations are required that cannot be provided in character. It is often denoted by the use of the emote system. Lored OOC: Sec, I gotta take a shower. Lored - Sec, I gotta take a shower. Lored ((Sec, I gotta take a shower)).
- Out of Character (OOC) is a roleplaying term, referring to the world of the players, rather than the world of the characters. Actions in the game that are described from the point of view of the assumed character are referred to as In Character (IC). Actions or discussion of the character from the player's point of view are OOC. "IC/OOC Separation" is an accepted tenet of many roleplaying systems.
- Out of Character, or OOC, means exactly what it sounds like: characters not acting like themselves. Equally concerning are the more subtle changes authors make to characters. To some degree, this is unavoidable: even the best fanfiction writers can't replicate the canon characters exactly; only their creators can do that. What exactly constitutes being out of character is also subjective, depending both on how the fanfic writer has justified the changes and on the opinion of the reader.
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abstract
| - Out of character, or OOC, means exactly what it sounds like: characters not acting like themselves. Some examples of this are easy to spot: for instance, if Legolas is a painfully cutesy trainwreck of a child, or if Harry Potter is an emotionally-four-years-old transvestite schoolgirl. Equally concerning are the more subtle changes authors make to characters. To some degree, this is unavoidable: even the best fanfiction writers can't replicate the characters exactly; only their creators can do that. What exactly constitutes being out of character is also subjective, depending both on how the fanfic writer has justified the changes and on the opinion of the reader. More often than not, characters acting contrary to their normal natures is due to a Mary Sue warping the canon. Though it can happen to anyone, the Sue's Lust Object often suffers the worst, losing all of their faults and receiving major boosts to their abilities like some ungodly variation on Chuck Norris. Arwen, for some reason, often becomes obsessed with doing the Sue's hair, and Boromir frequently becomes a misogynist or a rapist. Some fanwriters insist that it is their right to warp characters OOC on the grounds that it's their story and they can do what they wish with the characters. This is ignoring that what they're writing is fanfiction; it isn't really their story or their characters. There are also some who honestly don't realize that they're making the characters act OOC.
- Out of Character (OOC) is when a person talks on behalf of himself, and not is character. Generally, all forms of communication aside from /say (regular speech) and /yell (shouting to an extended distance) are judged as OOC unless specified otherwise. This is due to the fact that other methods such as chat channels and whispering are unrealistic and can be used across any distances without the precense of characters by each other. Chat channels are subject to different rules relative to the RP Realm Policy, which basically states that all things spoken about in General chat should be related to the game. This is the case most of the time as it is, as topics not pertaining to the game in any way rarely arise in this channel. Whispering and guild chat are seemingly uncontrolled forms of communication and thus remain OOC for the most part. Whispering is OOC most of the time, unless a character decides to whisper something to another. In this case, it is more logical to add an "IC:" prefix rather than adding "OOC" or "(())" to every OOC phrase in /w communication. Different guild masters control their guild chats differently. For example, some have regular (/g) guild chat channel activity pseudo-in-character (RP conversations between characters without their presence near each other) and other guild channels such as the officers' channel (/o) for OOC discussions. However, this is completely unique to each guild and just like most of the above stated concepts, remains a mere suggestion rather than any policy-driven strict rule. Party chat is strictly limited to in-character interaction by the RP Realm Policy as well, however it is most common practice to use party chat as out of character. This is indeed against the rules but serves a purpose of its own and is easily explainable for being OOC for the same reason as above: lack of realism (no others around can hear members of the party speaking to each other, it can be used across any distances, etc.).
- Isabella gets hit by Doofenshmirtz's latest invention, the Outofcharacterinator, and hates Phineas, on the day of their first date, no less. Can Phineas and his friends solve this problem?
- Out of character (OOC) indicates something said or done by the person playing a character, not the character itself. OOC speech is often interjected when explanations are required that cannot be provided in character. It is often denoted by the use of the emote system. Lored OOC: Sec, I gotta take a shower. Lored - Sec, I gotta take a shower. Lored ((Sec, I gotta take a shower)). The second version is the most preffered as it is easily recognizable from normal emote. In the game, OOC talk should be limited to /party or /tell. This version violates the official World of Warcraft roleplaying policy and can and will lead to a ban if the actions are not discontinued.
- Out of character (or OOC in abbreviation) is a three-worded interconnected term used in e-wrestling (as well as entertainment and role-playing) to differentiate between character-play and the supposed character in reality. Also, it refers to the actual perspective of the handler behind the wrestling character they portray as well as certain topics and discussions that are labelled "out of character" due to the handler or handlers being so. In addition, its used to go outside or interupt the fictional story and/or flow based around e-wrestling.
- Out of Character (or OOC) refers to conversations that happen outside of the role-playing setting. They can be a chat about game mechanics, a previously agreed plot that is still to be role-played, a discussion on Apple's new iPhone, or any other thing that does not belong to the fictional world of the game. Usually, if an OOC comment is needed during an in character conversation, the OOC sentence will go between double or single brackets. For example: King: I wish to send my subjects on a mission. One of the subjects: ((Ugh, I'm sorry, but I must take my grandmother for dinner in five minutes.)) The difference between double or single brackets is not much: if you consider that single brackets are part of the normal language and you need them for your character's speech, the double brackets will dismiss the ambiguity. Either option will be understood in most situations.
- OOC is an acronym which describes "out-of-character" actions that are considered outside the game world. It's the place for chit-chat or orchestration of / debating over in-character actions.
- Out of character (OOC) indicates something said or done by the person playing a character, not the character itself. OOC speech is often interjected when explanations are required that cannot be provided in character. It is often denoted by the use of "OOC:" preceding the text or by placing the text in double parenthesis "(( ))". OOC: I have to go to the bathroom. (I have to go to the bathroom) ((I have to go to the bathroom)) The third version is the most preferred, as it is easily recognizable from normal speech. In the game, OOC talk should be limited to /party or /tell. Too much OOC chatter in /say tends to annoy roleplayers.
- Out of Character, abbreviated as OOC, is a term used by roleplayers to indicate a comment or action that is performed or said by the player. Many roleplay dreams have special rules regarding OOC comments, many requiring that it be done via whispers, in bracketed form {[[ ]]) or in a designated area of the dream reserved for such interactions. OOC conversations can range from simple socialization, to explaining an action that occurred in roleplay, or elaborating on a particular action or character attribute.
- Out of character (or OOC in abbreviation) is a three-worded interconnected term used in e-wrestling (as well as entertainment and role-playing) to differentiate between character-play and the supposed character in reality. Also, it refers to the actual perspective of the handler behind the wrestling character they portray as well as certain topics and discussions that are labelled "out of character" due to the handler or handlers being so. In addition, its used to go outside or interrupt the fictional story and/or flow based around e-wrestling.
- Out of Character,or OOC refers to actions, whether in the Dragon's Gate game or out (such as the message boards) in which the player says or does things not in the spirit of roleplaying. This article for example is "OOC." In game certain areas are set aside, such as The Butterfly Inn, for out of character actions. Elsewhere in game, OOC actions are frowned upon.
- Out of Character, or OOC, means exactly what it sounds like: characters not acting like themselves. Equally concerning are the more subtle changes authors make to characters. To some degree, this is unavoidable: even the best fanfiction writers can't replicate the canon characters exactly; only their creators can do that. What exactly constitutes being out of character is also subjective, depending both on how the fanfic writer has justified the changes and on the opinion of the reader. More often than not, characters acting contrary to their normal natures is due to a Mary Sue warping the canon. Though it can happen to anyone, the Sue's romantic interest often suffers the worst, losing all of their faults and receiving major boosts to their abilities like some ungodly variation of Chuck Norris. Some fanwriters insist that it is their right to warp characters OOC, on the grounds that it's their story and they can do what they wish with the characters. This is ignoring that what they're writing is fanfiction; it isn't really their story or their characters. There are also some who honestly don't realize that they're making the characters act OOC.
- Out Of Character (OOC) is a role-playing term, referring to words or actions made by the player or the avatar but not by the character. It is opposed to in character. As the distinction of player and character is a key of the role-play, mixing up both level of speech or actions is frowned on by the community. Thus sometimes out of character talk is necessary:
* tagging the dialogue, either
* pre-pending OOC:
* surround the text by brackets: [ ... ]
* surround the text by parenthesis: (( ... ))
* using Instant Message (IM) which are secret between the sender and the receiver. It is usually recommended to keep OOC talk to the minimum.
- Out of Character (OOC) is a roleplaying term, referring to the world of the players, rather than the world of the characters. Actions in the game that are described from the point of view of the assumed character are referred to as In Character (IC). Actions or discussion of the character from the player's point of view are OOC. OOC can also have almost moral connotations, when it is said to be unrealistically interfering with IC factors. For instance, some players are criticized for interfering with their character's actions and psychology to produce a desirable OOC effect. These players are often believed to be treating the roleplay as a "game" rather than as storytelling. While the term game is often used to describe roleplay, purists observe that important traits distinguish it. For instance, in a traditional game, whatever character or symbol representing the character (e.g., the chosen character in Street Fighter) is merely an extension of the player, whereas in roleplay, the player attempts to become the character and "realistically" portray him or her, as an actor might. "IC/OOC Separation" is an accepted tenet of many roleplaying systems.
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