abstract
| - The bonesaw is not typically a weapon, rather it is a grim medical device for the purpose of removing limbs, and sawing through bone. This bonesaw has been balanced for combat use, used almost like an axe, with a heavy sawing motion as you pull back from your blow, dealing vicious damage. The serrated edge and bonecutting nature of the tool gives it a high critical rate as well as keen sharpness and high damage for its small size. When not used in combat, it is a powerful tool. It deals full damage and deals critical damage against wood, bone, and normal stone (hardness 8 or less) objects when you spend at least 1 full round action or more sawing on an immobile object, an action which provokes attacks of opportunity. Against metals, and unusual stonework with hardness greater than 8 it deals normal damage. While not a magical weapon, it's design resonates well with certain enhancements. You may apply the Merciful and Vicious enhancements to the weapon for a straight +4000 gp cost. The Wounding enhancement only costs +1, and the Vorpal enhancement only costs +4. You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a bonesaw sized for you, even though it isn’t a light weapon for you. You can’t wield a bonesaw in two hands in order to apply 1½ times your Strength bonus to damage. Back to Main Page → 3.5e Homebrew → Equipment → Weapons
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