About: Paralyze (Ability)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Obtained in: Combat Medic >> Biological Warfare III Type: action/movement debuff Command: /paralyze Effect: This offensive ranged medical ability paralyzes an opponent, preventingthem from being able to perform any action or move for a short period of time. Any damage to the target during this period will break the effect and allow them to perform actions again. The chance for the attack to be successful seems to be determined by your Bio-Suppression Efficiency skill mod. Duration: ?s Action Cost Modifier: ?% Mind Cost Modifier: ?% Cool Down Timer: ?s Warm Up Timer: ?s

AttributesValues
rdfs:label
  • Paralyze (Ability)
  • Paralyze (ability)
rdfs:comment
  • Obtained in: Combat Medic >> Biological Warfare III Type: action/movement debuff Command: /paralyze Effect: This offensive ranged medical ability paralyzes an opponent, preventingthem from being able to perform any action or move for a short period of time. Any damage to the target during this period will break the effect and allow them to perform actions again. The chance for the attack to be successful seems to be determined by your Bio-Suppression Efficiency skill mod. Duration: ?s Action Cost Modifier: ?% Mind Cost Modifier: ?% Cool Down Timer: ?s Warm Up Timer: ?s
  • Paralyze appears as a White Magic enfeebling spell from Final Fantasy XI. When used, the spell will inflict the paralysis status on a single target, which frequently prevents attacks and spells, and also resets recast times on halted abilities. The spell scroll for Paralyze can only be obtained as drops from Beastmen enemies or by purchasing it from the Auction House.
dcterms:subject
casttime
  • 3.0
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Element
Jobs
  • WHM 4 RDM 6 PUP 7
MP
  • 6(xsd:integer)
Type
recasttime
  • 10.0
Duration
  • Varies
Effect
  • Paralyzes an enemy.
spellname
  • Paralyze
abstract
  • Obtained in: Combat Medic >> Biological Warfare III Type: action/movement debuff Command: /paralyze Effect: This offensive ranged medical ability paralyzes an opponent, preventingthem from being able to perform any action or move for a short period of time. Any damage to the target during this period will break the effect and allow them to perform actions again. The chance for the attack to be successful seems to be determined by your Bio-Suppression Efficiency skill mod. Duration: ?s Action Cost Modifier: ?% Mind Cost Modifier: ?% Cool Down Timer: ?s Warm Up Timer: ?s
  • Paralyze appears as a White Magic enfeebling spell from Final Fantasy XI. When used, the spell will inflict the paralysis status on a single target, which frequently prevents attacks and spells, and also resets recast times on halted abilities. The spell scroll for Paralyze can only be obtained as drops from Beastmen enemies or by purchasing it from the Auction House.
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