The Crysknife is a powerful melee weapon that kills any monster in a single hit. The Crysknife permanently replaces the whip when it is found, and is the only weapon upgrade that does not need to be carried in the hands. Despite its incredible offensive power, it may still be safer to attack enemies with ranged attacks to avoid getting too close to dangerous monsters. The knife has no effect on Olmec, the Ghost, or Magma Men. Croc Men will avoid damage by teleporting away before you hit them.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - The Crysknife is a powerful melee weapon that kills any monster in a single hit. The Crysknife permanently replaces the whip when it is found, and is the only weapon upgrade that does not need to be carried in the hands. Despite its incredible offensive power, it may still be safer to attack enemies with ranged attacks to avoid getting too close to dangerous monsters. The knife has no effect on Olmec, the Ghost, or Magma Men. Croc Men will avoid damage by teleporting away before you hit them.
|
dcterms:subject
| |
Name
| |
Type
| |
Caption
| - Items Entry 14: A razor-sharp blade fashioned from the tooth of a worm. It replaces your whip.
|
Function
| - Very powerful melee attacks
|
dbkwik:spelunky/pr...iPageUsesTemplate
| |
Notes
| - • Cuts through Web
- • Destroys corpses
- • Replaces the whip
|
Damage
| |
Source
| |
abstract
| - The Crysknife is a powerful melee weapon that kills any monster in a single hit. The Crysknife permanently replaces the whip when it is found, and is the only weapon upgrade that does not need to be carried in the hands. Despite its incredible offensive power, it may still be safer to attack enemies with ranged attacks to avoid getting too close to dangerous monsters. It can hit stunned enemies, but will also destroy their corpses, meaning that you will need to avoid slashing at enemies you want to sacrifice. You should also be careful near a Damsel, remembering that the arc of the swing also hits behind you. The knife has no effect on Olmec, the Ghost, or Magma Men. Croc Men will avoid damage by teleporting away before you hit them.
|