About: OnTick   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In the onTick property, you can write in a Ruby script that will run in a set interval. * If you want to disable the script of an object you can simply uncheck the onTick checkbox; the script will stay on that object, but it will not run in the simulation * If you mark an object as 'Ignore,' its scripts will be ignored as well. * Remember that every script will increase lag/lower simulation speed, so keep them short and simple. * The script in onTick field will be run on every frame of simulation by default, or at the frame-rate you input in the rate field. * A high rate is useful for initialization because that script will then only run on frame 0 (the start of simulation). * Even a low rate can attribute to huge lag/speed improvements, because an onTick field with

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  • OnTick
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  • In the onTick property, you can write in a Ruby script that will run in a set interval. * If you want to disable the script of an object you can simply uncheck the onTick checkbox; the script will stay on that object, but it will not run in the simulation * If you mark an object as 'Ignore,' its scripts will be ignored as well. * Remember that every script will increase lag/lower simulation speed, so keep them short and simple. * The script in onTick field will be run on every frame of simulation by default, or at the frame-rate you input in the rate field. * A high rate is useful for initialization because that script will then only run on frame 0 (the start of simulation). * Even a low rate can attribute to huge lag/speed improvements, because an onTick field with
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abstract
  • In the onTick property, you can write in a Ruby script that will run in a set interval. * If you want to disable the script of an object you can simply uncheck the onTick checkbox; the script will stay on that object, but it will not run in the simulation * If you mark an object as 'Ignore,' its scripts will be ignored as well. * Remember that every script will increase lag/lower simulation speed, so keep them short and simple. * The script in onTick field will be run on every frame of simulation by default, or at the frame-rate you input in the rate field. * A high rate is useful for initialization because that script will then only run on frame 0 (the start of simulation). * Even a low rate can attribute to huge lag/speed improvements, because an onTick field with rate of 5 will use 5x less computing power then he one with rate of 0 or 1.
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