About: Frozen Opponents   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Frozen Opponents powerup makes all opponents on the level stop still, losing the ability to drive or turn. Even though more damage can be inflicted while they are moving, the player is temporarily free to hit opponents while they can't fight back.

AttributesValues
rdfs:label
  • Frozen Opponents
rdfs:comment
  • The Frozen Opponents powerup makes all opponents on the level stop still, losing the ability to drive or turn. Even though more damage can be inflicted while they are moving, the player is temporarily free to hit opponents while they can't fight back.
fizzle
  • 0(xsd:integer)
pratcam
  • 38(xsd:integer)
dcterms:subject
dbkwik:carmageddon...iPageUsesTemplate
Number
  • 15(xsd:integer)
amount
  • 10.0
  • 20.0
  • 30.0
Games
float
  • Speed factor: 0
Type
  • 2(xsd:integer)
  • Misc.
Group
  • 64(xsd:integer)
Use
  • Timed
Icon
  • Cofreeze.PIX
  • Icon_C1_frozenoppos.png
  • Icon_C2_frozenOpp.png
  • Icon_C3_frozenOpp.png
  • Icon_C64_frozenOpp.png
  • frozenoppos
Action
  • 14(xsd:integer)
flags
  • 2(xsd:integer)
iconPS
  • Icon_CPS_frozenopps.png
abstract
  • The Frozen Opponents powerup makes all opponents on the level stop still, losing the ability to drive or turn. Even though more damage can be inflicted while they are moving, the player is temporarily free to hit opponents while they can't fight back.
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