The Lost Cavern is a rather straightforward navigational path. As soon as the Slayer enters the Cavern, immediately ahead is a locked chest that can be lockpicked. Further in, there are a few small encampments of goblins of rather inconsequential level. On the map, the word KEY highlights the area of a goblin throne with the key sitting on the seat. This is the key that opens the door highlighted by a teal square. Within the door is a room very different to the surrounding cave, consisting of a throne and some animal skins, a pair of casks, living quarters and a desk surrounded by books.
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| - The Lost Cavern is a rather straightforward navigational path. As soon as the Slayer enters the Cavern, immediately ahead is a locked chest that can be lockpicked. Further in, there are a few small encampments of goblins of rather inconsequential level. On the map, the word KEY highlights the area of a goblin throne with the key sitting on the seat. This is the key that opens the door highlighted by a teal square. Within the door is a room very different to the surrounding cave, consisting of a throne and some animal skins, a pair of casks, living quarters and a desk surrounded by books.
- The Lost Cavern was an underground cave located in the High Security Section on the planet Belsavis. Accessible through a rift in the ground in the Secure Vaults area, it was home to a massive jurgoran known as Long Claw as well as a number of smaller jurgorans.
- Lost Cavern is a battleground that eliminates Map Objectives and creates a slimmed-down play area in order to remain laser-focused on one constant, single-lane teamfight. The Hearthstones and Starting Area heals have been removed so that Heroes have no reason to fall back from the fight. Regeneration Orb spawns and brush, meanwhile, have been strategically placed around the lane to keep the fights active and interesting.
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| - Crystal Cultivation: 107 sqm, 2 cots;
- Crystal Mining: 129 sqm, 2 simple beds.
- Crystal Storage: 128 sqm, 3 straw mats;
- Front Entrance: 103 sqm;
- This house is one of 10 winners of 2012's spring Dream House Design contest, submitted by the player from Honera. The house layout is like this:
Entrance Area: 6 sqm;
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| - The Lost Cavern is a rather straightforward navigational path. As soon as the Slayer enters the Cavern, immediately ahead is a locked chest that can be lockpicked. Further in, there are a few small encampments of goblins of rather inconsequential level. On the map, the word KEY highlights the area of a goblin throne with the key sitting on the seat. This is the key that opens the door highlighted by a teal square. Within the door is a room very different to the surrounding cave, consisting of a throne and some animal skins, a pair of casks, living quarters and a desk surrounded by books.
- The Lost Cavern was an underground cave located in the High Security Section on the planet Belsavis. Accessible through a rift in the ground in the Secure Vaults area, it was home to a massive jurgoran known as Long Claw as well as a number of smaller jurgorans.
- Lost Cavern is a battleground that eliminates Map Objectives and creates a slimmed-down play area in order to remain laser-focused on one constant, single-lane teamfight. The Hearthstones and Starting Area heals have been removed so that Heroes have no reason to fall back from the fight. Regeneration Orb spawns and brush, meanwhile, have been strategically placed around the lane to keep the fights active and interesting. Lost Cavern is meant to be a free place to experiment and play however players like. Think of this map as a sandbox in which they can express themselves creatively — as well as have fun playing.
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