Catacomb Snatch is a game developed in sixty hours by Mojang as part of a Humble Bundle Mojam charity event, with all proceeds from development going to charity. Before the event, there was a poll for what genre and setting the game would be, with the highest and lowest votes in the respective categories being the final decision in which to develop the game. Given the results, the game is a Shoot'Em Up RTS set in Steampunk Ancient Egypt.
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