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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A few days on from launch, and we're glad to see everyone's murdering and stealing with gleeful - and slightly unnerving - enthusiasm. We've just released our first batch of updates and tweaks to DarkScape, based on your feedback and our observations of how you're playing: The guards are also wising up to some of the methods players have been using to avoid punishment - watch this space!

AttributesValues
rdfs:label
  • Update:Game Update & Podcast
rdfs:comment
  • A few days on from launch, and we're glad to see everyone's murdering and stealing with gleeful - and slightly unnerving - enthusiasm. We've just released our first batch of updates and tweaks to DarkScape, based on your feedback and our observations of how you're playing: The guards are also wising up to some of the methods players have been using to avoid punishment - watch this space!
dbkwik:darkscape/p...iPageUsesTemplate
Category
  • Game
Date
  • 2015-09-18(xsd:date)
Link
  • /news/2015/09/game-update--podcast.html
abstract
  • A few days on from launch, and we're glad to see everyone's murdering and stealing with gleeful - and slightly unnerving - enthusiasm. We've just released our first batch of updates and tweaks to DarkScape, based on your feedback and our observations of how you're playing: * The following areas are now Low Risk: Heist, the Empyrean Citadel, the Stronghold of Security and the Lumbridge Catacombs * Obsolete cautionary messages about entering the Wilderness have been removed. * Using the rocks in Doric's basement will no longer cause a crash. * It is no longer possible to use the Fremennik Dungeoneering boat to travel between risk zones. * Teleportation restraints no longer prevent completion of The Death of Chivalry or Missing Presumed Death. * Teleportation restraints no longer prevent leaving the Empyrean Citadel with high-level quest rewards. * Players are no longer prompted to add noose wands, bronze hatchets and bronze pickaxes to the tool belt. * Players knocked out and ejected from the H.A.M. base for stealing now spawn closer to the base. * Levers in Edgeville and Ardougne no longer allow items to be taken when used. * The Grand Exchange tutorial no longer needs to be completed. * A basic tool belt - allowing storage of tools up to bronze - has been added. * A Grand Exchange has been added to Lumbridge, in the courtyard near to Nastroth. * Entering the Abyss no longer applies Skulled status. * Skulled status now lasts 5 minutes, down from 20. * PvP XP is now only awarded to the victor, and there is a 30 second cooldown on gaining PvP XP. The guards are also wising up to some of the methods players have been using to avoid punishment - watch this space!
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