About: Ur-Ghul   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The face of an Ur-Ghul is something that few could forget. The somewhat flat visage is deeply cut by a wide, thin mouth filled with needle-like teeth. The thick, muscular tongue is long, and can be extended far beyond the thin lips. It is also particularly sensitive, able to sense another creature many metres away simply by tasting the prey’s sweat and breath in the air. Above the mouth sits a series of cavernous sense pits instead of a single nose or eyes. These pits extend far into the skull creating large sensory regions. Accordingly, the nostrils are extraordinarily acute and can pick up not only airborne scents, but also detect heat emanations, air vibrations, and some say even warp disturbances.

AttributesValues
rdfs:label
  • Ur-Ghul
rdfs:comment
  • The face of an Ur-Ghul is something that few could forget. The somewhat flat visage is deeply cut by a wide, thin mouth filled with needle-like teeth. The thick, muscular tongue is long, and can be extended far beyond the thin lips. It is also particularly sensitive, able to sense another creature many metres away simply by tasting the prey’s sweat and breath in the air. Above the mouth sits a series of cavernous sense pits instead of a single nose or eyes. These pits extend far into the skull creating large sensory regions. Accordingly, the nostrils are extraordinarily acute and can pick up not only airborne scents, but also detect heat emanations, air vibrations, and some say even warp disturbances.
dcterms:subject
dbkwik:warhammer-4...iPageUsesTemplate
dbkwik:warhammer40...iPageUsesTemplate
abstract
  • The face of an Ur-Ghul is something that few could forget. The somewhat flat visage is deeply cut by a wide, thin mouth filled with needle-like teeth. The thick, muscular tongue is long, and can be extended far beyond the thin lips. It is also particularly sensitive, able to sense another creature many metres away simply by tasting the prey’s sweat and breath in the air. Above the mouth sits a series of cavernous sense pits instead of a single nose or eyes. These pits extend far into the skull creating large sensory regions. Accordingly, the nostrils are extraordinarily acute and can pick up not only airborne scents, but also detect heat emanations, air vibrations, and some say even warp disturbances. An Ur-Ghul is a very efficient hunter despite its lack of any discernible vision senses, able to track its quarry for kilometres using an easy looping gait that covers long distances with low effort. It can keep such pace for long durations, waiting for the right time to finish off its prey. Once it is ready, the Ur- Ghul’s speed is unnatural. It rapidly becomes a fury of claws and teeth as it tears its prey into gobbets of flesh, and often begins to feed while its victim is still alive. Once in this state of frenzied feeding, this viciousness makes it a very hard creature to stop. A few who have survived such encounters claim they had to pry the jaws of a dead Ur-Ghul off its still struggling victim, as the ferocious mandibles would not go slack even in death. Such is the terrible essence of the Ur-Ghul, for nothing can stay its unrelenting nature, not even death.
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