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| - Norrath is a planet in the Ro system. It is composed of a solid body with a molten core, liquid water, breathable atmosphere, and various climates. The planet also has at least two moons. The Tomes of Vhalen state that "if you step back and look at Norrath in adventuring levels, you will find three. There is the Surface world, the Underfoot and the newly discovered Overrealm. There is much in this world that has yet to be discovered." And indeed there is. The story of Norrath's Creation is but a small portion of those things.
- Norrath is a planet in the Ro-System. It is composed of a solid body with a molten core, liquid water, breathable atmosphere, and various climates. The planet also has at least two moons. The Tomes of Vhalen state that "if you step back and look at Norrath in adventuring levels, you will find three. There is the Surface world, the Underfoot and the newly discovered Overrealm. There is much in this world that has yet to be discovered." And indeed there is. The story of Norraths Entstehung is but a small portion of those things.
- The known world of Norrath consists of five continents. In the center is the largest of the three, Antonica. It features nearly every type of environment from icy mountains to scorching deserts, and from humid jungles to rolling plains. Antonica is home to Norrath's population of Humans (Qeynos, Freeport, Surfall Glade), Halflings (Rivervale), Dark Elves (Neriak), Trolls (Grobb), and Ogres (Oggok).
- Norrath is a fictional planet in the EverQuest universe. The planet is composed of a number of oceans and continents. The game's storyline has included information on these continents on the planet: Antonica, Faydwer, Kunark, Odus, Velious and Taelosia. The storyline also indicates the planet has several moons, including Luclin, Drinal and Morrell.
- In the beginning, all that existed was void. Empty of all, whether it be time or space. A vast and endless nothingness cloaked in a deep and all consuming silence. Within this void existed "The Nameless", a power so incredible that in the entire universe, it knew only itself to exist. It had no idea why it was there, just that that it was. In the quiet expanse of the void, it sent itself out and searched the void to find something different. And there it was, a pocket of space and therein lay the flow of time. The second was named Fennin Ro and received the task of shaping the chaos.
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| - In the beginning, all that existed was void. Empty of all, whether it be time or space. A vast and endless nothingness cloaked in a deep and all consuming silence. Within this void existed "The Nameless", a power so incredible that in the entire universe, it knew only itself to exist. It had no idea why it was there, just that that it was. In the quiet expanse of the void, it sent itself out and searched the void to find something different. And there it was, a pocket of space and therein lay the flow of time. When The Nameless stepped into the space, something terrible but wonderful, something terrifying but exciting happened. It detected the elements of space and time. The Nameless, knowing nothing of these things, freed what was in there so it could spread out in all directions, filling the space that had been empty for so long with a force that had no boundaries. Forces touched each other and the emptiness filled with swirling energies, light and heat touched emptiness. Energies collided and crashed, were born and died and became new and different... none of those having been seen ever before started to form planets that differed in size and structure. Also created were stars to watch over this new creation. But the whole chaos needed order, shaping and fine touch. And so the Nameless created The Gods of Power. To do so, The Nameless reached into the chaos, drew forth four equal portions of the stuff of existence and shaped it into the Gods that would divide the universe into form. The first was named Rathe and got the task of bringing order into the chaos. It saw that the task was indeed immense, so it reached into itself and divided into 12 equal parts. Then The Rathe went into the chaos divided some more material and created Earth. This Earth got set under the eyes of the Nameless, under the stars, so it could watch over his cosmos. The second was named Fennin Ro and received the task of shaping the chaos. Fennin as well drew his portion and named it Fire. He then placed it upon the stars to shed light on the cosmos. Fennin Ro helped The Rathe to shape the solid matter and gave warmth to the cold of chaos. The third was named Water and The Nameless determined it would need many forms. So it took the portion and split it into three. Tarew Marr would be responsible for the main state of the element, the Water, E'Ci for the solid state; the Ice and Povar would lord over steam. These three took their portion and cloaked each world with its life giving touch. And finally the fourth was named Xegony and she received the task of drawing away the material in-between and setting each thing in its place. She used her portion of chaos to make it into Air, which she used to blow the chaos away and cushion each world from the harshness of the cold cosmos. The Nameless then looked into its new creation and felt sorrow because it could not experience it, for the creation could not contain the Nameless and so it decided to find a way to explore this new existence. So the Nameless called out to the Gods of Power and commanded them to make minions that it could share in their experience of this new world. Each of the Gods of Power reached into their elemental planes and drew forth a portion that they shaped with their will into what would be eyes and hands for The Nameless and themselves. They created beings of energy, much like themselves, but beings of will born of the matter of the cosmos. The Gods of Power knew that balance must be maintained in the universe to keep its shape. Therefore they started to create the Gods of Influence in the model of a scale, on one side a force of darkness or destruction, on the other side a force of light or creation and ...in the middle, a neutral or balancing force to maintain the balance without the involvement of the Gods of Power. And so they combined their elements to create each God in turn, good, neutral and evil, which the children of Norrath may choose to follow until the end of times.
- Norrath is a planet in the Ro system. It is composed of a solid body with a molten core, liquid water, breathable atmosphere, and various climates. The planet also has at least two moons. The Tomes of Vhalen state that "if you step back and look at Norrath in adventuring levels, you will find three. There is the Surface world, the Underfoot and the newly discovered Overrealm. There is much in this world that has yet to be discovered." And indeed there is. The story of Norrath's Creation is but a small portion of those things.
- The known world of Norrath consists of five continents. In the center is the largest of the three, Antonica. It features nearly every type of environment from icy mountains to scorching deserts, and from humid jungles to rolling plains. Antonica is home to Norrath's population of Humans (Qeynos, Freeport, Surfall Glade), Halflings (Rivervale), Dark Elves (Neriak), Trolls (Grobb), and Ogres (Oggok). Across the Ocean of Tears to the east is the continent of Faydwer. It is a land full of mystical creatures such as faeries and unicorns. Faydwer is also home to Norrath's population of Dwarves (Kaladim), Wood Elves (Kelethin), High Elves (Felwithe), and Gnomes (Ak'Anon). From Antonica, across the water of Erud's Crossing, to the west lies the small continent of Odus. It is a dark forested continent with rock beaches. Odus is home to Norrath's population of Erudites (Erudin, Paineel). To the south of Faydwer, past the waters of Timorous Deep, lies the ancient continent of Kunark. This land is only home to one race; that of the Iksar (Cabilis). Kunark is a land filled with deep jungles, savannah plains, deadly swamps, and parched wastelands. The creatures throughout this land are as deadly as the land itself. Finally, to the west of Kunark, lies the frozen continent of Velious. This harsh wasteland is home to numerous deadly creatures, including a great many dragons and wurms. This continent holds a great many ancient secrets that test adventurers to their limits. Within the world of Norrath, there are also several astral planes that have been discovered, including Fear, Hate, and Sky. Entrances to the Plane of Knowledge, in the shape of a book and pedestal, have appeared all throughout Norrath. Adventurers are capable of travelling all throughout the world as well as entering the different planes of the gods through this plane.
- Norrath is a fictional planet in the EverQuest universe. The planet is composed of a number of oceans and continents. The game's storyline has included information on these continents on the planet: Antonica, Faydwer, Kunark, Odus, Velious and Taelosia. The storyline also indicates the planet has several moons, including Luclin, Drinal and Morrell. The following information describes Norrath before "The Shattering", an event in the storyline created by the game designers in which the moon Luclin was shattered and rained down on Norrath, drastically altering the face of the planet. The information in this article applies to pre-Shattering Everquest, but not post-Shattering Everquest II.
- Norrath is a planet in the Ro-System. It is composed of a solid body with a molten core, liquid water, breathable atmosphere, and various climates. The planet also has at least two moons. The Tomes of Vhalen state that "if you step back and look at Norrath in adventuring levels, you will find three. There is the Surface world, the Underfoot and the newly discovered Overrealm. There is much in this world that has yet to be discovered." And indeed there is. The story of Norraths Entstehung is but a small portion of those things.
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