You touch a single zombie, which must then attempt a Will save to avoid the spell's effects. If the zombie fails its save, it becomes a ghoul. Controlled zombies transformed by this spell remain under their controller's command and still count against controlled undead HD limits, as do spawn created by the controlled ghouls. Material Component: A bone from a ghoul and a black onyx gem worth at least 100 gp. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Comp |
|
Summary |
|
dcterms:subject | |
LVL |
|
casttime |
|
dur |
|
dbkwik:dungeons/pr...iPageUsesTemplate | |
Range |
|
Name |
|
SR |
|
save |
|
DESC |
|
School |
|
tsea |
|
Subj |
|
abstract |
|