Appearing in most games, the bodies were either killed by Kratos, or already killed by others. Kratos would mostly use the deceased to activate pressure plates, which would grant him access to new areas.
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| - Appearing in most games, the bodies were either killed by Kratos, or already killed by others. Kratos would mostly use the deceased to activate pressure plates, which would grant him access to new areas.
- Bodies is a song by metal band, Drowning Pool. It first appeared on their debut studio album, Sinner. This is their most popular single and has been featured in various films, TV programs and advertisings since its release. It appears in Guitar Hero: Warriors of Rock as Pandora's encore.
- McCoy prosecutes a serial killer's defense attorney in an effort to uncover where the killer's victims' bodies are stored.
- Bodies are body parts you use in creating your character. There are several bodies you always start out with, as well as several bodies you can get from doing specific things. Some bodies are available for purchase in the Vault Of Magics. This is a . You can help My English Wiki by expanding it.
- Bodies are used in Plane Maker for all "non-functional" parts of the aircraft (though in a real aircraft they do of course have functions). Bodies include:
* Fuselage (max. 1)
* Misc Bodies (max. 20)
* Engine Nacelles (max. 1 per engine)
* Wheel Fairings (max. 1 per landing gear element) Weapons also include a body definition. The only functions Bodies have in the XPlane Sim is to provide an optical representation of parts of the aircraft, to provide drag, and to provide buoyancy so that they can be used for flying boat hulls and seaplane floats.
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| - Appearing in most games, the bodies were either killed by Kratos, or already killed by others. Kratos would mostly use the deceased to activate pressure plates, which would grant him access to new areas.
- Bodies is a song by metal band, Drowning Pool. It first appeared on their debut studio album, Sinner. This is their most popular single and has been featured in various films, TV programs and advertisings since its release. It appears in Guitar Hero: Warriors of Rock as Pandora's encore.
- McCoy prosecutes a serial killer's defense attorney in an effort to uncover where the killer's victims' bodies are stored.
- Bodies are body parts you use in creating your character. There are several bodies you always start out with, as well as several bodies you can get from doing specific things. Some bodies are available for purchase in the Vault Of Magics. This is a . You can help My English Wiki by expanding it.
- Bodies are used in Plane Maker for all "non-functional" parts of the aircraft (though in a real aircraft they do of course have functions). Bodies include:
* Fuselage (max. 1)
* Misc Bodies (max. 20)
* Engine Nacelles (max. 1 per engine)
* Wheel Fairings (max. 1 per landing gear element) Weapons also include a body definition. The only functions Bodies have in the XPlane Sim is to provide an optical representation of parts of the aircraft, to provide drag, and to provide buoyancy so that they can be used for flying boat hulls and seaplane floats. A numerical drag coefficient for the total body drag is required input. Suggested values are shown in the data entry field's hover text ("bubble help"). To arrive at a realistic figure, an initial 'estimate' should be entered, then the plane should be tested for top speed, and based on the test results the drag coefficient should be decreased or increased to make the plane slower respectively faster as needed to hit the target value. X-Plane 8.xx does not seem to take wetted area into account. In X-Plane, bodies produce more drag, the further from the horizontal they are with regards to airflow. (Lack of precsion. Discusion/Comments please. . . Bodies with yaw are OK? No increased drag? X-P Plane-Maker 8 and 9 provide heading, pitch, and roll specification for Misc Bodies. For this discussion only heading and pitch are pertinent.) X-Plane calculates extra drag for all bodies at higer than nominal angles of attack. (No incr drag for bodies with pos or neg heading entries in Misc Bodies/BODY LOCATION? Perhaps also "BODY LOCATION' should be re-titled to BODY LOCATION/ORIENTATION) Note: To avoid excessive drag on some bodies, it's a good idea to design all bodies so that their longitudinal design axis is parallel to the airflow in normal conditions. (Requiring editing of the Pitch setting in Misc Bodies/BODY LOCATION. Which will require knowing what the angle ofattck of the ac is under 'normal' conditons.) Bodies rotated by 90 degrees have been known to cause inordinate amounts of drag.
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