About: Gift of Life (Dread Codex 2 Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

With this spell, the caster gives some of his life force to another, or receives the gift of life himself. The caster must touch the target for this spell to work, and if the target is the one giving the gift of life to the caster, they must do so willingly.

AttributesValues
rdfs:label
  • Gift of Life (Dread Codex 2 Spell)
rdfs:comment
  • With this spell, the caster gives some of his life force to another, or receives the gift of life himself. The caster must touch the target for this spell to work, and if the target is the one giving the gift of life to the caster, they must do so willingly.
Comp
  • V, S
Summary
  • Permanently transfers hit points to another creature, or another creature permanently transfers hit points to you.
dcterms:subject
LVL
  • Cleric 3, Druid 3, Sorcerer/Wizard 4
casttime
  • full
dur
  • Instantaneous
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Touch
Name
  • Gift of Life
SR
  • No
save
  • Fortitude negates
School
  • Necromancy
tsea
  • ts
Subj
  • Caster and one willing living creature
abstract
  • With this spell, the caster gives some of his life force to another, or receives the gift of life himself. The caster must touch the target for this spell to work, and if the target is the one giving the gift of life to the caster, they must do so willingly. The number of hit points transferred can be no greater than the caster’s level, but the exact number is chosen by the one giving the gift of life. This is a permanent effect, and can only be undone with a limited wish or a wish spell. This spell can also be used to bring back someone who has already died, but the gift of life must be given to someone below -10 hit points within 5 rounds of their demise. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Cleric Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Druid Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
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