About: The Path   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdfs:label
  • The Path
rdfs:comment
  • __NOEDITSECTION__
  • Pages: 32
  • The Path (originally called "Zacharias") is the Supreme Ruler of Light, and the main villain of the series.
  • The path is a technology the Krynn Consulate starts with in Twilight of the Arnor. It grants the Consulate a one-per-planet building that gives: * 20% Economy * 20% Morale * Cost 25
  • The Path is a term witchers use to describe traveling the various parts of the world hunting down monsters. Witchers travel the Continent looking for contracts to fulfill, there is no stated limit to what constitutes a contract; a witcher could be tasked with killing a werewolf, eliminating a nest of drowners, or investigating the mysterious deaths of people at the hand of a potential monster. Towards the onset of winter, witchers reconvene at their respective keeps to wait out the cold season. Vesemir from the School of the Wolf states that wintering at the witchers' keeps is usually done by witchers who have been unable to integrate into society.
sameAs
dcterms:subject
Request
  • You arrive back at the hunter. 'Ah, you've made it back! Did you manage to kill those creatures, thus recovering their vemon?'
  • You arrive at the small outpost. One of the guards approaches you. 'Halt, what business do you have here?'. You explain you're transporting venom vials to the medic at this outpost. He allows you access into the outpost. Wandering into the outpost, you walk towards what appears to be the makeshift hospital set up in the center of the outpost. You are approached by one of the medics. 'Are you the hunter? Do you have the venom I asked for?'
  • 'So, are you still interested in that other task I have for you?' The hunter asks.
  • You encounter a hunter. 'Hi there Traveller. My town situated north of here has come down with a deadly virus. I'm trying to hunt down Dark Ravagers and recover their venom. I wonder, could you help me collect some Dark Ravager venom?'
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Rewards
Name
  • The Path
  • The Path Book 1
response
  • 'Excellent! I'll wait here while you collect some of the venom. You'll need to kill about 50 of them in order to collect sufficient vemon. Good luck!'
  • 'Great. I need these venom vials delivered to the outpost north of here. I'd be grateful If you could deliver them to the medic at the outpost, I'm sure he will reward you for your services. Good luck, and thank you for your help friend!' He hands you the vials full of the venom.
  • You hand over the vemon to the hunter. 'Great! Now my people can finally make an antidote capable of combating the virus. I have an important task for you, If you're up for it.'
  • You hand over the venom. 'Ahh, excellent. This venom will be critical for the virus antidote. Here, take this trinket. It was left by one of the many spirits which were taken due to the virus.' You gain Talla Trinket and 3,500,000 XP.
Region
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Button
  • Yes
  • Offer to help
  • Hand over venom
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Continent
XP
  • 3500000(xsd:integer)
BGM
  • ShanghaiField
mob
Return
Successor
  • The Path Book 2
supporter
  • yes
Street
  • China
NPC
Position
  • The Path
Requirements
  • [none]
Location
Predecessor
  • None
steps
  • Start quest Dark Forest *Kill 50 Dark Ravager and return *Go to *Receive Talla Trinket *Turn in quest
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abstract
  • __NOEDITSECTION__
  • Pages: 32
  • The Path is a term witchers use to describe traveling the various parts of the world hunting down monsters. Witchers travel the Continent looking for contracts to fulfill, there is no stated limit to what constitutes a contract; a witcher could be tasked with killing a werewolf, eliminating a nest of drowners, or investigating the mysterious deaths of people at the hand of a potential monster. Towards the onset of winter, witchers reconvene at their respective keeps to wait out the cold season. Vesemir from the School of the Wolf states that wintering at the witchers' keeps is usually done by witchers who have been unable to integrate into society. As described in The Witcher 3, they'll wait out the winter and once spring comes along they're back out plying their trade. Witchers are trained to work alone but on occasion have been known to partner up on a contract and split the reward.
  • The Path (originally called "Zacharias") is the Supreme Ruler of Light, and the main villain of the series.
  • The path is a technology the Krynn Consulate starts with in Twilight of the Arnor. It grants the Consulate a one-per-planet building that gives: * 20% Economy * 20% Morale * Cost 25
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