Mini Satana is a Soul of Rebirth enemy in Final Fantasy II that resembles the Imp-like variety born in Final Fantasy IV. They are very dangerous enemies to deal with for underleveled parties, as they can quickly wipe out the party with Death VI, as well as lock them down with Stun VI, Confuse VI, and Curse VI. It is only recommended to fight them with at least two characters with a Protect Ring and/or Ribbon to deal with their statuses and Death VI spell. They tend to either come in groups of 3, or in groups with other enemies, making them extremely frustrating to fight against. Strong physical attacks are the way to go with them, or Teleport of level 8 or higher. If they are in the back row, it is advised to use level 8 or higher non-elemental spells to deal with them.
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rdfs:label
| - Mini Satana (Final Fantasy II)
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rdfs:comment
| - Mini Satana is a Soul of Rebirth enemy in Final Fantasy II that resembles the Imp-like variety born in Final Fantasy IV. They are very dangerous enemies to deal with for underleveled parties, as they can quickly wipe out the party with Death VI, as well as lock them down with Stun VI, Confuse VI, and Curse VI. It is only recommended to fight them with at least two characters with a Protect Ring and/or Ribbon to deal with their statuses and Death VI spell. They tend to either come in groups of 3, or in groups with other enemies, making them extremely frustrating to fight against. Strong physical attacks are the way to go with them, or Teleport of level 8 or higher. If they are in the back row, it is advised to use level 8 or higher non-elemental spells to deal with them.
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dcterms:subject
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bestiary
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GBA Location
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PSP image
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dbkwik:final-fanta...iPageUsesTemplate
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dbkwik:finalfantas...iPageUsesTemplate
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GBA
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Romaji
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GBA MP
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GBA Rank
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Japan
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PREV
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NEXT
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PSP
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GBA Abilities
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GBA Ice
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GBA HP
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GBA Fire
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GBA image
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GBA Attack
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GBA Accuracy
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GBA Magic Defense
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GBA Gil Awarded
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GBA Item Dropped
| - Flame Bow, Golden Armor, Curse Tome, Toad Tome
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GBA Evasion
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GBA Defense
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GBA Lightning
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abstract
| - Mini Satana is a Soul of Rebirth enemy in Final Fantasy II that resembles the Imp-like variety born in Final Fantasy IV. They are very dangerous enemies to deal with for underleveled parties, as they can quickly wipe out the party with Death VI, as well as lock them down with Stun VI, Confuse VI, and Curse VI. It is only recommended to fight them with at least two characters with a Protect Ring and/or Ribbon to deal with their statuses and Death VI spell. They tend to either come in groups of 3, or in groups with other enemies, making them extremely frustrating to fight against. Strong physical attacks are the way to go with them, or Teleport of level 8 or higher. If they are in the back row, it is advised to use level 8 or higher non-elemental spells to deal with them.
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