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- +2 Attack Bonus Image:Buy.gif for 360 gold. Image:Sell.gif for 9 gold. Usable by Fighter, Paladin, Ranger, Warlord, Barbarian, and Warden.
- Greataxe is a type of weapon in Fable and Fable: The Lost Chapters.
- Greataxe is an item in MARDEK. It can be equipped in the Weapon slot by Sslen'ck.
- A greataxe is a double-bladed, two-handed melee weapon in the axe family.
- A favorite of barbarians, the greataxe is the largest of the weapons derived from the basic woodcutter's axe. The double-edged head is far more suited to cleaving opponents than trees. A greataxe mold requires 2 metal ingots. For the properties of exotic metals, see the Materials page.
- A greataxe has high crits, dealing an extra 1d12 damage at levels 1-10, 2d12 damage at levels 11-20, or 3d12 damage at level 21-30, on a critical hit. Ardents, avengers, barbarians, battleminds, fighters, paladins, rangers, wardens, and warlords are proficient with all military melee weapons, including the greataxe. Other classes do not have proficiency with the greataxe as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
- Greataxes are two-handed weapons that tend to slow speed and high damage.
- __NOEDITSECTION__ File:Nav bar left.png Greataxe File:Nav bar right.png File:Item Card.png Greataxe File:Greataxe.jpg File:Item Border Silver.png File:Rare Gem.png File:Battle Icon 2.png 15 File:Trade Icon 2.png 0 File:Intrigue Icon 2.png 0 Rare File:Sealbar-gold.png File:Seal Lock Icon.png Sharp enough to cleave armor as if it were wood
- Greataxes are a particular type of weapon classified as being a two-handed axe. These weapons are most commonly used by Warriors, although Dark Knights sometimes use them as well. The Greataxe is also a level 12 weapon usable by Warriors and Dark Knights. It has a delay of 504, and has a damage rating of 30.
- So many tales surround these axes that it is difficult to determine which are true. They have been linked to kings, celestials, dark gods, and obnoxious dwarves, but in all cases they were used to destroy some meddlesome wizard or another. Scholars suggest that the weapons were created by a single person; someone wishing either the destruction of all spellcasters, or simply the troublesome ones.
* Damage bonus: + 1d6 fire damage
* Enhancement bonus: +3
* On-hit: dispel magic (DC=14)
* Required level: 20
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