Wound Poison is a core rogue ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.
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| - Wound Poison
- Wound Poison
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| - Wound Poison is a core rogue ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.
- Wound Poison is a poison that is purchased from a poison vendor and applied to a rogue's weapons. Every time the rogue hits with the weapon, there is a 50% chance of the victim being poisoned for 15 seconds. The poison will reduce all healing effects on the victim by 50%. The effect cannot stack.
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| - Each weapon strike has a chance of inflicting additional Nature damage to the victim and reducing all healing received for 12 sec.
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| - Healing effects reduced by 25%.
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| Description
| - Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts x Nature damage and reduces all healing received for 12 sec.
- Activating Wound Poison does not break .
- Activate to cause Valeera's next instance of Spell Damage to also reduce healing received by the victim by 50% for 5 seconds.
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| Requirements
| - Requires One-Handed Melee Weapon
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| abstract
| - Wound Poison is a core rogue ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.
- Wound Poison is a poison that is purchased from a poison vendor and applied to a rogue's weapons. Every time the rogue hits with the weapon, there is a 50% chance of the victim being poisoned for 15 seconds. The poison will reduce all healing effects on the victim by 50%. The effect cannot stack.
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