About: Burial Tomb (Civ5)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Unique building of the Egyptian civilization. Requires Shrine. Replaces the Temple. * Common traits: * +2 Image:20xfaith5.png Faith * +1 additional Image:20xfaith5.png Faith with Organized Religion Social Policy * +25% Image:20xGold5.png Gold output for this city with Theocracy Social Policy * +1 Image:20xFood5.png Food with Feed the World Religious Belief * +2 Image:20xCulture5.png Culture in cities with at least 5 followers with Choral Music Religious Belief * +2 Image:20xHappiness5.png Happiness in cities with at least 5 followers with Religious Center Religious Belief * Special traits: * +2 Image:20xHappiness5.png Happiness * Requires no Image:20xGold5.png Gold maintenance. * Should this city be captured, the amount of Image:20xGold5.png Gold

AttributesValues
rdfs:label
  • Burial Tomb (Civ5)
rdfs:comment
  • Unique building of the Egyptian civilization. Requires Shrine. Replaces the Temple. * Common traits: * +2 Image:20xfaith5.png Faith * +1 additional Image:20xfaith5.png Faith with Organized Religion Social Policy * +25% Image:20xGold5.png Gold output for this city with Theocracy Social Policy * +1 Image:20xFood5.png Food with Feed the World Religious Belief * +2 Image:20xCulture5.png Culture in cities with at least 5 followers with Choral Music Religious Belief * +2 Image:20xHappiness5.png Happiness in cities with at least 5 followers with Religious Center Religious Belief * Special traits: * +2 Image:20xHappiness5.png Happiness * Requires no Image:20xGold5.png Gold maintenance. * Should this city be captured, the amount of Image:20xGold5.png Gold
Era
  • Classical
dcterms:subject
Unique
  • Egyptian
reqtech
  • Philosophy
dbkwik:civilizatio...iPageUsesTemplate
Name
  • Burial Tomb
Cost
  • 100(xsd:integer)
Replaces
  • Temple
Effect
  • *+2 Faith *+2 Happiness *Doubles Gold given to enemy if city is captured *Requires Shrine
Maintenance
  • 0(xsd:integer)
abstract
  • Unique building of the Egyptian civilization. Requires Shrine. Replaces the Temple. * Common traits: * +2 Image:20xfaith5.png Faith * +1 additional Image:20xfaith5.png Faith with Organized Religion Social Policy * +25% Image:20xGold5.png Gold output for this city with Theocracy Social Policy * +1 Image:20xFood5.png Food with Feed the World Religious Belief * +2 Image:20xCulture5.png Culture in cities with at least 5 followers with Choral Music Religious Belief * +2 Image:20xHappiness5.png Happiness in cities with at least 5 followers with Religious Center Religious Belief * Special traits: * +2 Image:20xHappiness5.png Happiness * Requires no Image:20xGold5.png Gold maintenance. * Should this city be captured, the amount of Image:20xGold5.png Gold plundered by the enemy is doubled.
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