Attributes | Values |
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rdf:type
| |
rdfs:label
| - Massive Energy Elemental
- Massive Energy Elemental
- Massive Energy Elemental
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rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
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isarenaboss
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immunities
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walksaround
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strongagainst
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implemented
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Behavior
| - Same as Energy Elemental.
- Same as Energy Elemental.
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weakagainst
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creatureclass
| - Elementals
- Elementals
- Elementals
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bestiaryclass
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senseinvis
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paraimmune
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fireDmgMod
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convince
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deathDmgMod
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iceDmgMod
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immuneto
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behaviour
| - Same as Energy Elemental.
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walksthrough
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Summon
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actualname
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hpDrainDmgMod
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holyDmgMod
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energyDmgMod
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physicalDmgMod
| |
MaxDmg
| - 865(xsd:integer)
- 1050(xsd:integer)
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earthDmgMod
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bestiarylevel
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isboss
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bestiarytext
| - Massive Energy Elementals often ride on real storms and hurricanes and enjoy the damage and destruction they are causing. Facing a Massive Energy Elemental is like facing a storm itself. They also enjoy to occur in groups and to cause a large path of destruction. You can also see them in greater numbers right before a storm is forming. So it is not surprising that they have always been seen as an evil omen.
- Obviously some of the sparks that are the core of Energy Elementals are significantly more powerful. They accumulate quite deadly and violent storms around them. They are strong and they are fast, and these are the most positive characteristics one can say about them. Massive Energy Elementals prey on every living being to chase and torment it. The Massive Energy Elemental is by far more malicious than its smaller cousin. It enjoys particularly the chase and often uses less power than it has on its disposal to extend the hunt.
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bestiaryname
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drownDmgMod
| |
Loot
| |
primarytype
| - Electro-Elementals
- Electro-Elementals
- Electro-Elementals
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dbkwik:es.tibia/pr...iPageUsesTemplate
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dbkwik:sv.tibia/pr...iPageUsesTemplate
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dbkwik:tibia/prope...iPageUsesTemplate
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Article
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Name
| - Massive Energy Elemental
- Massive Energy Elemental
- Massive Energy Elemental
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Abilities
| - Melee , Energy Explosion , Heavy Magic Missile , Spark Bomb , Self Healing.
- Melee , Energy Explosion , Heavy Magic Missile , Spark Bomb , Self Healing.
- Melee , Energy Explosion , Heavy Magic Missile , Spark Bomb , Self Healing.
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Exp
| - 850(xsd:integer)
- 950(xsd:integer)
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Ratio
| - 0(xsd:integer)
- 864(xsd:integer)
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plural
| - massive energy elementals
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Notes
| - New creature implemented in the Summer Update 2008. Deadly creature and no real reason to fight them, exep for the trill of exploring ankrahmun.
- This creature can make nasty combo's. In addition they are faster than a hasted Giant Spider. Not a very profitable creature to hunt, unless you are looking for a pair of Lightning Legs.
- New creature implemented in the Summer Update 2008. This creature can be as deadly as a demon and there is no real reason to fight them, except for the trill of exploring Ankrahmun.
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HP
| |
Location
| - North west of Ankrahmun, you must Levitate here to hunt them.
- North west of Ankrahmun, you must Levitate to hunt them.
- North west of Ankrahmun, you must Levitate to hunt them.
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Strategy
| - Note to all vocations: Bring Parcels and Pots to hunt them. Wearing energy resistant items will also help. When facing multiple of these elementals, you should use Stoneshower runes.
- Note to all vocations: Bring Parcels and Pots to hunt them. Wearing energy resistant items will also help. When facing multiple of these elementals, you should use Stoneshower runes.
- Magess: can use Earth attacks to kill these elementals fast. Wearing the Lightning Set is a good idea. Mana Shield is advised at lower levels.
- Mages: can use Earth attacks to kill these elementals fast. Wearing the Lightning Set is a good idea. Mana Shield is advised at lower levels if fighting one at a time. Running into more than one will drain your mana very fast with mana shield and is suicide without a blocker, since they can combo for over 700. Recommended for levels 120+ as a solo mage.
- Knights: not good monster to hunt alone, but if you want to solo this, you should use earth-enchanted weapons like Cranial Basher/Mystic Blade/Heroic Axe rather than non-enchanted weapons. It's better to have a Druid or Sorcerer as shooter, using Terra Strike.
- Knights: not good monster to hunt alone, but if you want to solo this, you should use earth-enchanted weapons like Cranial Basher/Mystic Blade/Heroic Axe rather than non-enchanted weapons. It's better to have a Druid or Sorcerer as shooter, using Terra Strike.
- Paladins: with blocker shoot Earth Arrows, if you are solo use Assassin Stars and earth runes.
- Paladins: with a blocker, shoot Earth Arrows; if you are going to solo them, use Assassin Stars and earth runes.
- Paladins: with a blocker, shoot Earth Arrows; if you are going to solo them, use Assassin Stars and earth runes.
- Sorcerers: can use Earth strike to kill these elementals. Not recommended to hunt these creatures on a sorcerer, as sorcerers lack earth attacks.
Druids: can use Earth attacks to kill these elementals fast. It is possible to hunt them without Mana Shield if you wear Lightning Set and your level is above 75. You might need to use Haste spells if your level is below 90. Keep an eye on your health bar and try to have full hp at all times. Avoid melee attacks.
- Knights: not good monster to hunt alone. But if you want to solo this, you should use earth-enchanted weapons like Cranial Basher/Mystic Blade/Heroic Axe rather than non-enchanted weapons. It's better to have a Druid or Sorcerer as shooter, using Terra Strike.
- Note to all vocations: Bring Parcels and Potions to hunt them. Wearing energy resistant items will also help. When facing multiple of these elementals, you should use Stoneshower runes. It is possible to hunt these creatures using the old stairhop-method.
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abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
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is droppedBy
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