About: VilloNanny   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

VilloNanny is a Travian bot. It can perform many tasks, and works on up to Travian 3.6. It's Java-based, is ran from the command line, and doesn't have a GUI. It can: * read/send in-game messages * settle new villages * dodge attacks by sending troops at a given time of departure/arrival * sell resources on the Market * handle Wonder of the World villages * connect through VilloFetch * solve the starting quests * upgrade troops * attack, reinforce or scout a group of villages in sequence * attack nearby villages automatically * find crop fields in the map * demolish buildings * grow fields evenly * grow fields by keeping a given resource proportion * increase the level of existing buildings * build entire villages from scratch i

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rdfs:label
  • VilloNanny
rdfs:comment
  • VilloNanny is a Travian bot. It can perform many tasks, and works on up to Travian 3.6. It's Java-based, is ran from the command line, and doesn't have a GUI. It can: * read/send in-game messages * settle new villages * dodge attacks by sending troops at a given time of departure/arrival * sell resources on the Market * handle Wonder of the World villages * connect through VilloFetch * solve the starting quests * upgrade troops * attack, reinforce or scout a group of villages in sequence * attack nearby villages automatically * find crop fields in the map * demolish buildings * grow fields evenly * grow fields by keeping a given resource proportion * increase the level of existing buildings * build entire villages from scratch i
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dbkwik:travian/pro...iPageUsesTemplate
abstract
  • VilloNanny is a Travian bot. It can perform many tasks, and works on up to Travian 3.6. It's Java-based, is ran from the command line, and doesn't have a GUI. It can: * read/send in-game messages * settle new villages * dodge attacks by sending troops at a given time of departure/arrival * sell resources on the Market * handle Wonder of the World villages * connect through VilloFetch * solve the starting quests * upgrade troops * attack, reinforce or scout a group of villages in sequence * attack nearby villages automatically * find crop fields in the map * demolish buildings * grow fields evenly * grow fields by keeping a given resource proportion * increase the level of existing buildings * build entire villages from scratch in a given sequence * increase the granary or warehouse when more space is needed * send merchants periodically * train troops * attack or scout enemy villages at a given rate * reinforce allied villages at a given rate * handle multiple villages, multiple accounts, multiple servers * run on any international server, given the appropriate configuration * disguise as a human using a browser * simulate browser cache * only connect when needed * use "night mode" to connect less frequently at night
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