Summary::"Barrow wight" is a template that can be added to any sentient creature with an organic body and a culture with death rituals and has recently died either by a barrow wight’s energy drain ability or naturally; if naturally, the creature must be raised as a barrow wight by some magical force (referred to hereafter as the “base creature”). The creature's possession of a soul is a determination for the GM to make, but in most campaigns it includes any dragon, giant, humanoid, or monstrous humanoid. Fey, elementals, and other such creatures depend on the campaign’s cosmology; creatures that are a type of spirit are not subject to being raised as a barrow wight. It uses all the creature’s statistics and special abilities except as noted below.
| Attributes | Values |
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| rdfs:label
| - Barrow Wight (Dread Codex Template)
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| rdfs:comment
| - Summary::"Barrow wight" is a template that can be added to any sentient creature with an organic body and a culture with death rituals and has recently died either by a barrow wight’s energy drain ability or naturally; if naturally, the creature must be raised as a barrow wight by some magical force (referred to hereafter as the “base creature”). The creature's possession of a soul is a determination for the GM to make, but in most campaigns it includes any dragon, giant, humanoid, or monstrous humanoid. Fey, elementals, and other such creatures depend on the campaign’s cosmology; creatures that are a type of spirit are not subject to being raised as a barrow wight. It uses all the creature’s statistics and special abilities except as noted below.
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| Summary
| - This annis barrow wight, after several centuries, is finally freed of a master.
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| dcterms:subject
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| full at
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| Will
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| Fort
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| DEX
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| feats
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| init
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| str
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| touch
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| CHA
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| Grapple
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| adv
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| BAB
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| Monster
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| sq
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| env
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| Wis
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| treas
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| Skills
| - Bluff +8, Diplomacy +2, Hide +13, Intimidate +2, Listen +10, Spot +10
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| Speed
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| org
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| Type
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| Align
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| con
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| flat
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| at
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| Reach
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| cr
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| La
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| HD
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| AC
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| Space
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| int
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| HP
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| SA
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| ref
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| Size
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| abstract
| - Summary::"Barrow wight" is a template that can be added to any sentient creature with an organic body and a culture with death rituals and has recently died either by a barrow wight’s energy drain ability or naturally; if naturally, the creature must be raised as a barrow wight by some magical force (referred to hereafter as the “base creature”). The creature's possession of a soul is a determination for the GM to make, but in most campaigns it includes any dragon, giant, humanoid, or monstrous humanoid. Fey, elementals, and other such creatures depend on the campaign’s cosmology; creatures that are a type of spirit are not subject to being raised as a barrow wight. It uses all the creature’s statistics and special abilities except as noted below.
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