About: Hellride   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hellride is a greater power given by the Steed Stone.

AttributesValues
rdf:type
rdfs:label
  • Hellride
rdfs:comment
  • Hellride is a greater power given by the Steed Stone.
  • This spell can be cast on any Daemonic Steed, once it has been successfully summoned and controlled. Once enchanted, the Steed will bear its rider and no more than one passenger beyond the mortal world and into the borders of the realms of Daemons, covering vast distances in a short time. Although the riders perceive the realms they are traversing only dimly, the effects of seeing such horrors are still harrowing. The ride will last for 1D8 minutes, during which the riders must make Cl rolls each minute (each failure results in the rider gaining 1 Insanity Point). Fortunately, with the speed and knowledge of a controlled Steed, the riders will be able to avoid coming into contact with other denizens of the realm. At the end of the ride, the Steed will return its passengers to the material
Level
  • Daemonologist 3
dcterms:subject
Spell
  • Hellride
dbkwik:elder-scrol...iPageUsesTemplate
dbkwik:elderscroll...iPageUsesTemplate
Range
  • Personal
MP
  • 10(xsd:integer)
dbkwik:wfrp1e/prop...iPageUsesTemplate
Ingredients
  • A saddle covered with man-skin
Duration
  • 480.0
abstract
  • This spell can be cast on any Daemonic Steed, once it has been successfully summoned and controlled. Once enchanted, the Steed will bear its rider and no more than one passenger beyond the mortal world and into the borders of the realms of Daemons, covering vast distances in a short time. Although the riders perceive the realms they are traversing only dimly, the effects of seeing such horrors are still harrowing. The ride will last for 1D8 minutes, during which the riders must make Cl rolls each minute (each failure results in the rider gaining 1 Insanity Point). Fortunately, with the speed and knowledge of a controlled Steed, the riders will be able to avoid coming into contact with other denizens of the realm. At the end of the ride, the Steed will return its passengers to the material realm at a point specified by the caster within 100 miles of their starting point. There is alleged to be a more potent version of this spell that lets the rider and Steed cover far vaster distances, by travelling closer to the heart of the Daemonic realms. The authorities at the Church of Sigmar believe it does not exist, since anyone using it would surely be driven mad.
  • Hellride is a greater power given by the Steed Stone.
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