In Tales of the Abyss, this arte can only be activated if Anise uses Lucky while standing in a fully-charged Wind or Light FOF Circle. This arte, when activated, will allow Anise to summon three dice and place a glyph beneath her. As the three dice strike upon the ground, three pillars of light arise from the dice, damaging enemies within their range. In addition, anyone in the party that stands within the radius of the glyph will have their statistics increased.
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| - In Tales of the Abyss, this arte can only be activated if Anise uses Lucky while standing in a fully-charged Wind or Light FOF Circle. This arte, when activated, will allow Anise to summon three dice and place a glyph beneath her. As the three dice strike upon the ground, three pillars of light arise from the dice, damaging enemies within their range. In addition, anyone in the party that stands within the radius of the glyph will have their statistics increased.
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| - In Tales of the Abyss, this arte can only be activated if Anise uses Lucky while standing in a fully-charged Wind or Light FOF Circle. This arte, when activated, will allow Anise to summon three dice and place a glyph beneath her. As the three dice strike upon the ground, three pillars of light arise from the dice, damaging enemies within their range. In addition, anyone in the party that stands within the radius of the glyph will have their statistics increased.
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