About: Dock (Age of Empires II)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Docks serve for both economy and naval warfare as they produce all kinds of vessels while also being a drop site for the Fishing Ships and Trade Cogs. They must be used depending the kind of map of the game. When playing on maps like Archipelago and Islands it is absolutely necessary to build Docks and give them an extensive use since most of the action will occur on the seas. It is recommended to build at least one (preferably two) Docks in the Dark Age already in order to boost the economy with the production of Fishing Ships.

AttributesValues
rdfs:label
  • Dock (Age of Empires II)
rdfs:comment
  • Docks serve for both economy and naval warfare as they produce all kinds of vessels while also being a drop site for the Fishing Ships and Trade Cogs. They must be used depending the kind of map of the game. When playing on maps like Archipelago and Islands it is absolutely necessary to build Docks and give them an extensive use since most of the action will occur on the seas. It is recommended to build at least one (preferably two) Docks in the Dark Age already in order to boost the economy with the production of Fishing Ships.
dcterms:subject
Intro
Wood
  • 150(xsd:integer)
PArmor
  • 22(xsd:integer)
LoS
  • 6(xsd:integer)
dbkwik:ageofempire...iPageUsesTemplate
Garrison
  • 10(xsd:integer)
Age
  • 22(xsd:integer)
Armor
  • 22(xsd:integer)
Name
  • Dock
Type
  • Economic, Military
Available
  • All civilizations
Use
  • Builds and improves ships
Class
HP
  • 1800(xsd:integer)
Time
  • 35.0
abstract
  • Docks serve for both economy and naval warfare as they produce all kinds of vessels while also being a drop site for the Fishing Ships and Trade Cogs. They must be used depending the kind of map of the game. When playing on maps like Archipelago and Islands it is absolutely necessary to build Docks and give them an extensive use since most of the action will occur on the seas. It is recommended to build at least one (preferably two) Docks in the Dark Age already in order to boost the economy with the production of Fishing Ships. On maps like Coastal, Baltic, and Continental with important water bodies but where the settlements aren't separated by water, the use of Docks can make a huge difference in many situations while still be important for boosting economy early in the game, but are not always necessary. On these maps the naval units are mostly used to support the land army and for dealing with enemy buildings near the shoreline. On maps like Rivers, Highland, or others that feature rivers and/or lakes, Docks become part of the defensive structures as the rivers and lakes represent a barrier for land troops, and in this case using the naval units becomes more helpful to aid fortifications near the shoreline and the shallows which in this kind of maps are the only narrow points usable for land troops in order to cross rivers. Often it is useful to place Towers and Castles near the Docks as these buildings will effectively protect the Docks from enemy ships. It is also recommended to place the Dock in bays or gulfs as this makes it more difficult for enemy ships to reach the Dock. Also, the Docks can be easier defended that way. Docks may only be built in shallow water or on shallows, next to the coast.
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