A Nature aligned ability that heals a moderate amount of damage on all nearby groupmates every few seconds. This ability is self only.
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| rdfs:label
| - Nature's Aura
- Nature's aura
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| rdfs:comment
| - A Nature aligned ability that heals a moderate amount of damage on all nearby groupmates every few seconds. This ability is self only.
- |}
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| DESC
| - A Nature aligned ability that heals a moderate amount of damage on all nearby groupmates every few seconds. This ability is self only.
- Nature's Aura empowers the warden with additional healing and their heals will critical for more. In addition, the recovery time of beneficial spells will be reduced. As a penalty, hostile spells will have increased casting and reuse time and will do less damage.
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| - *Reduces the recovery time of benfical spells by 50%
*Reduces the damage of hostile spells by 20%
*Increases casting and reuse time of hostile spells by 15%
*Improves the critical heal amount by 5%
*Improves the heal amount by 10%
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| R
| - Heals group's Hit Points for 33.4-37.1.
- Heals group's Hit Points for 34.7-38.5.
- Heals group's Hit Points for 38.5-42.8.
- Heals group's Hit Points for 42.7-47.4.
- Heals group's Hit Points for 49.8-55.3.
- Heals group's Hit Points for 51.7-57.4.
- Heals group's Hit Points for 56.6-62.9.
- Heals group's Hit Points for 61.8-68.7.
- Heals group's Hit Points for 63.7-70.8.
- Heals group's Hit Points for 65.9-73.2.
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| abstract
| - A Nature aligned ability that heals a moderate amount of damage on all nearby groupmates every few seconds. This ability is self only.
- |}
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