Contractions are very common but are considered informal.
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| - Contractions are very common but are considered informal.
- ContrAction (コマンドカウンター Komando Kauntā) est une compétence apparaissant dans Kingdom Hearts: Re:coded. Elle permet d'utiliser une Action immédiatement après avoir paré un coup.
- A contraction was a shortened form of a word such as "can't" for "can not" or "isn't" for "is not". In slang, it was common to use improper contractions such as "ain't" instead of "isn't". (TNG: "A Fistful of Datas" ) Lore was adept at using contractions, which he pointed out to Data in 2364, who didn't have this ability. (TNG: "Datalore" ) Created in 2366, Lal's neural nets were based on Data's, but as she developed, she gained the ability to use contractions. (TNG: "The Offspring" )
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| - Contractions are very common but are considered informal.
- A contraction was a shortened form of a word such as "can't" for "can not" or "isn't" for "is not". In slang, it was common to use improper contractions such as "ain't" instead of "isn't". (TNG: "A Fistful of Datas" ) Lore was adept at using contractions, which he pointed out to Data in 2364, who didn't have this ability. (TNG: "Datalore" ) Created in 2366, Lal's neural nets were based on Data's, but as she developed, she gained the ability to use contractions. (TNG: "The Offspring" ) By 2367, Data still couldn't use contractions, which, among other things, made William T. Riker realize he wasn't in the year 2383, but instead in a simulation created by Barash. (TNG: "Future Imperfect" )
- ContrAction (コマンドカウンター Komando Kauntā) est une compétence apparaissant dans Kingdom Hearts: Re:coded. Elle permet d'utiliser une Action immédiatement après avoir paré un coup.
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