About: AF-4A Bandit   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The New Conglomerate's AF-4A Bandit is a seemingly more close quarters oriented carbine over its standard issue predecessor the AF-19 Mercenary. It presents this by being more mobile when ADS (Aiming Down Sights, meaning your character moves around more quickly when ADS), having a higher RPM of 632 over the Mercenary's 600, whilst still retaining the New Conglomerate's hard hitting damage models. It also comes with slightly better hip-fire. But these desirable statistics come at the cost of low bullet velocity, lower accuracy and longer reloads.

AttributesValues
rdf:type
rdfs:label
  • AF-4A Bandit
rdfs:comment
  • The New Conglomerate's AF-4A Bandit is a seemingly more close quarters oriented carbine over its standard issue predecessor the AF-19 Mercenary. It presents this by being more mobile when ADS (Aiming Down Sights, meaning your character moves around more quickly when ADS), having a higher RPM of 632 over the Mercenary's 600, whilst still retaining the New Conglomerate's hard hitting damage models. It also comes with slightly better hip-fire. But these desirable statistics come at the cost of low bullet velocity, lower accuracy and longer reloads.
Requirement
  • 10(xsd:integer)
dcterms:subject
MaxDamage
  • 167(xsd:integer)
Flashlight
  • Yes
3.4x Scope
  • Yes
Horizontal Tolerance
  • 0(xsd:double)
Horizontal Recoil
  • 0(xsd:double)
HS/NV Scope
  • Yes
Laser 3.4x Scope
  • Yes
Fire Modes
  • Semi-Automatic
  • Automatic,
Can Use
  • Light Assault/Engineer
Hip Accuracy
  • 1(xsd:integer)
Aim Accuracy
  • 0(xsd:double)
Cert Cost
  • 1000(xsd:integer)
Forward Grip
  • Yes
4x Scope
  • Yes
Weapon Type
  • Carbines
Reflex 1x
  • Yes
Laser 4x Scope
  • Yes
Vertical Recoil
  • 0(xsd:double)
Recoil Bias
  • ← = →
ShowLink
  • true
Patch Link
  • --05-19
Reload Speed
  • 3.075
First Shot
  • 1(xsd:double)
MinDamage
  • 112(xsd:integer)
Flash Suppressor
  • Yes
Recoil Decrease
  • 18(xsd:integer)
SC Cost
  • 699(xsd:integer)
Move Speed Multiplier
  • 0(xsd:double)
Headshot
  • 2(xsd:integer)
Fire Rate
  • 632(xsd:integer)
Recoil Angle
  • 0(xsd:integer)
Reflex 2x
  • Yes
Range
  • Medium
Velocity
  • 440(xsd:integer)
Name
  • AF-4A Bandit
  • AF-4A Bandit Service Ribbon
dbkwik:planetside/...iPageUsesTemplate
Adv Laser Sight
  • Yes
SP Ammo
  • Yes
Suppressor
  • Yes
Description
  • Designed with mobility in mind, the lightweight alloys that make up Auraxis Firearm's AF-4A Bandit allows for faster movement while aiming without compromising on stopping power in close to medium ranges.
Empire
  • NC
Patch
  • 2015-05-19(xsd:date)
Ammunition
  • 30(xsd:integer)
abstract
  • The New Conglomerate's AF-4A Bandit is a seemingly more close quarters oriented carbine over its standard issue predecessor the AF-19 Mercenary. It presents this by being more mobile when ADS (Aiming Down Sights, meaning your character moves around more quickly when ADS), having a higher RPM of 632 over the Mercenary's 600, whilst still retaining the New Conglomerate's hard hitting damage models. It also comes with slightly better hip-fire. But these desirable statistics come at the cost of low bullet velocity, lower accuracy and longer reloads.
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