About: Bandit cleric   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Race: human Alignment: chaotic neutral Armor class: 10 Hit points: 26 Attack bonus: +3 Damage: 1d6+1 (mace) Disarmed: 1d3+1 (unarmed strike) Hit dice (level): 3 Spellcasting: cleric 3 Challenge rating: 3 Size: medium Trained skills:(‡) concentration (8), hide (4), spot (5) Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, quick to master, shield proficiency, toughness, turn undead, weapon proficiency (simple)

AttributesValues
rdfs:label
  • Bandit cleric
rdfs:comment
  • Race: human Alignment: chaotic neutral Armor class: 10 Hit points: 26 Attack bonus: +3 Damage: 1d6+1 (mace) Disarmed: 1d3+1 (unarmed strike) Hit dice (level): 3 Spellcasting: cleric 3 Challenge rating: 3 Size: medium Trained skills:(‡) concentration (8), hide (4), spot (5) Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, quick to master, shield proficiency, toughness, turn undead, weapon proficiency (simple)
Alignment
dcterms:subject
Will
  • 5(xsd:integer)
Fort
  • 5(xsd:integer)
Reflex
  • 0(xsd:integer)
DEX
  • 8(xsd:integer)
feats
str
  • 13(xsd:integer)
CHA
  • 12(xsd:integer)
resref
  • nw_bandit004
Wis
  • 15(xsd:integer)
AB
  • +3
Skills
spellcasting
  • cleric 3
dbkwik:nwn/property/wikiPageUsesTemplate
con
  • 14(xsd:integer)
cr
  • 3(xsd:integer)
HD
  • 3(xsd:integer)
AC
  • 10(xsd:integer)
int
  • 10(xsd:integer)
HP
  • 26(xsd:integer)
Damage
  • 1(xsd:integer)
Race
Size
  • medium
unarmed
  • 1(xsd:integer)
abstract
  • Race: human Alignment: chaotic neutral Armor class: 10 Hit points: 26 Attack bonus: +3 Damage: 1d6+1 (mace) Disarmed: 1d3+1 (unarmed strike) Hit dice (level): 3 Spellcasting: cleric 3 Challenge rating: 3 Size: medium Trained skills:(‡) concentration (8), hide (4), spot (5) Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, quick to master, shield proficiency, toughness, turn undead, weapon proficiency (simple)
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