About: Rush (Archwing)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Archwing Rush Missions have you navigate the trench run within the time limit to destroy three Corpus cargo ships before all three escape. The route to the loading dock contains several Corpus Stasis Mines that will slow your movement when you fly close to them. Shoot these to destroy them before they are in range, avoid them, or build up enough speed to pass by with minimal disruption to your momentum. After the Orbiters are destroyed, the Transport itself loses its aura and becomes vulnerable to damage; attack it to destroy it. Mission rewards are based on the number of Transports destroyed.

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  • Rush (Archwing)
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  • Archwing Rush Missions have you navigate the trench run within the time limit to destroy three Corpus cargo ships before all three escape. The route to the loading dock contains several Corpus Stasis Mines that will slow your movement when you fly close to them. Shoot these to destroy them before they are in range, avoid them, or build up enough speed to pass by with minimal disruption to your momentum. After the Orbiters are destroyed, the Transport itself loses its aura and becomes vulnerable to damage; attack it to destroy it. Mission rewards are based on the number of Transports destroyed.
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  • Archwing Rush Missions have you navigate the trench run within the time limit to destroy three Corpus cargo ships before all three escape. The route to the loading dock contains several Corpus Stasis Mines that will slow your movement when you fly close to them. Shoot these to destroy them before they are in range, avoid them, or build up enough speed to pass by with minimal disruption to your momentum. The Lotus will announce when you reach the halfway point and when you are close to the loading dock. Compare this to the starting time limit and the current remaining time to gauge your progress along the route. Upon reaching the loading dock, an objective waypoint will appear on the next Transport to depart. The Transport will have a blue shield aura that protects it from taking any damage. Look for electrical links to two small Orbiters floating nearby the Transport (similar to the electrical links generated by Shield Ospreys), and attack the Orbiters to destroy them. After the Orbiters are destroyed, the Transport itself loses its aura and becomes vulnerable to damage; attack it to destroy it. Mission rewards are based on the number of Transports destroyed. If all three Transports escape, the mission ends in failure. If at least one Transport was destroyed, the time limit is removed, and an extraction point appears in the loading dock area.
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