About: Armored Weapon (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It uses Missile, Launcher, and Diffractive Laser often, all of which can be dangerous. Like the other enemies in the Ancient Castle, it has Auto-Reflect; however, its magic defenses are not terribly strong, and as with most machines it is weak to Lightning. A useful strategy against them is to cast Reflect on one of a party member, then reflect Thundaga spells off of them. Aqua Breath, Tsunami, and in the Game Boy Advance release, Flood, all bypass Reflect and hit another weakness of the Armored Weapon.

AttributesValues
rdfs:label
  • Armored Weapon (Final Fantasy VI)
rdfs:comment
  • It uses Missile, Launcher, and Diffractive Laser often, all of which can be dangerous. Like the other enemies in the Ancient Castle, it has Auto-Reflect; however, its magic defenses are not terribly strong, and as with most machines it is weak to Lightning. A useful strategy against them is to cast Reflect on one of a party member, then reflect Thundaga spells off of them. Aqua Breath, Tsunami, and in the Game Boy Advance release, Flood, all bypass Reflect and hit another weakness of the Armored Weapon.
Level
  • 47(xsd:integer)
Attack
  • 18(xsd:integer)
gba morph
dcterms:subject
Sleep
  • Immune
snes other abilities
Magic Defense
  • 125(xsd:integer)
snes special attack
gba special attack
gba steal
gba control
  • Attack, Metal Arm, Magitek Laser, Absolute Zero
morph miss rate
  • 57.1
gba steal
invisible
  • Immune
gba sketch
GBA Location
gba prev
  • Io
Lightning
  • Weak
Gil
  • 1189(xsd:integer)
gba other abilities
silence
  • Immune
ios next
  • Mahadeva
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 10(xsd:integer)
snes steal
image status
  • Immune
Sap
  • Immune
Blind
  • Immune
magitek
  • Immune
gba next
  • Lunatys
snes control
  • Battle, Metal Arm, Magitek Laser, Absolute Zero
snes sketch
Berserk
  • Immune
gba bestiary
  • 216(xsd:integer)
Evasion
  • 10(xsd:integer)
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios bestiary
  • 255(xsd:integer)
ios prev
  • Io
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Critical
  • Immune
Defense
  • 190(xsd:integer)
Water
  • Weak
PS
  • LethaWpn
Speed
  • 55(xsd:integer)
GBA
  • Armored Weapon
Magic
  • 15(xsd:integer)
Zombie
  • Immune
MP
  • 1956(xsd:integer)
gba rage
  • Attack, Gravity Bomb
morph id
  • 5(xsd:integer)
snes rage
  • Battle, Gravity Bomb
Exp
  • 5848(xsd:integer)
imp
  • Immune
iOS
  • Armored Weapon
HP
  • 9200(xsd:integer)
SNES
  • Lethal Wpn
Reflect
  • Auto
abstract
  • It uses Missile, Launcher, and Diffractive Laser often, all of which can be dangerous. Like the other enemies in the Ancient Castle, it has Auto-Reflect; however, its magic defenses are not terribly strong, and as with most machines it is weak to Lightning. A useful strategy against them is to cast Reflect on one of a party member, then reflect Thundaga spells off of them. Aqua Breath, Tsunami, and in the Game Boy Advance release, Flood, all bypass Reflect and hit another weakness of the Armored Weapon.
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