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When a long running series has a Harmless Villain, a villain who can't go two steps without screwing up their whole plans and being completely humiliated by the heroes, occasionally the character might have a change of heart, be zapped by some strange device, or simply be tired of losing. In any case, he might turn good, or otherwise join the heroes. Upon doing this, a revelation will be made: when fighting for the side of good, suddenly the idiot who couldn't even get a clear cut plan together is taking care of business left and right! Note that this page will often spoil a Heel Face Turn.

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  • Redemption Promotion
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  • When a long running series has a Harmless Villain, a villain who can't go two steps without screwing up their whole plans and being completely humiliated by the heroes, occasionally the character might have a change of heart, be zapped by some strange device, or simply be tired of losing. In any case, he might turn good, or otherwise join the heroes. Upon doing this, a revelation will be made: when fighting for the side of good, suddenly the idiot who couldn't even get a clear cut plan together is taking care of business left and right! Note that this page will often spoil a Heel Face Turn.
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  • When a long running series has a Harmless Villain, a villain who can't go two steps without screwing up their whole plans and being completely humiliated by the heroes, occasionally the character might have a change of heart, be zapped by some strange device, or simply be tired of losing. In any case, he might turn good, or otherwise join the heroes. Upon doing this, a revelation will be made: when fighting for the side of good, suddenly the idiot who couldn't even get a clear cut plan together is taking care of business left and right! In short, the villain is much more effective as a hero than a villain. In which case one of three things can happen: 1. * If Status Quo Is God, then some occurrence will cause the villain to turn evil again, but not before both the hero and the villain gain some new insight into each other. 2. * Rarely, the villain will stay good, and throw off his Villain Ball shackles (or keep them, depending on how much comedy factors into things), possibly becoming a Sixth Ranger. 3. * The villain will die, be Put on a Bus, or similarly get a bridge dropped on him. Usually either because executives don't think the viewing public will accept the iconically inept villain as a plausible hero, or simply because Redemption Equals Death. In any case, such storylines always add flair to the characters on the show, because now you know that, even though they continue to say they're evil time and time again, you know that there's a good guy in there somewhere (cue "awwwww..."), much to his/her chagrin, though they probably secretly enjoyed it. Villains that were already powerful and effective in their villainy will generally get a Redemption Demotion instead. Curiously this hardly ever overlaps with Token Evil Teammate; if the character commits something evil after their Heel Face Turn, it is usually taken as a sign that maybe heroing wasn't meant for them after all. Note that this page will often spoil a Heel Face Turn. Examples of Redemption Promotion include:
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