About: Swamp Snake   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dead snakes can be skinned by using a knife on the snake corpse to obtain snake hides. The hides can be tanned into snakeskin and made to armour. The swamp snake hide looks different from the normal snake hide, although the snakeskin armour crafted from it will be no different.

AttributesValues
rdf:type
rdfs:label
  • Swamp Snake
  • Swamp snake
rdfs:comment
  • Dead snakes can be skinned by using a knife on the snake corpse to obtain snake hides. The hides can be tanned into snakeskin and made to armour. The swamp snake hide looks different from the normal snake hide, although the snakeskin armour crafted from it will be no different.
  • A Swamp snake is a crafted monster that can be released from a Swamp snake box which is made using the Monstercrafting skill. It requires a Monstercrafting level of 14 to make the box and release it. Poorer player should try making Bronze war golem box instead at level 14 Monstercrafting, as this box is a lot more expensive to make but gives more xp. It can only be found in a Player-owned house dungeon where it is released.
  • A Swamp snake is an aggressive monster encountered during the Temple Trekking and Burgh de Rott minigames. When killed, a snake usually leaves behind a Dead swamp snake as its Remains. If the player's follower in the minigame becomes involved in combat with a swamp snake, the snake may drop regular Bones instead, even if the player kills the snake. They hit fairly hard with both melee and magic, but they seem to attack with Magic more often and are quite accurate, so Protect from Magic or Deflect Magic may be helpful if you are of a lower level.
Level
  • 40(xsd:integer)
  • 42(xsd:integer)
  • 84(xsd:integer)
  • 98(xsd:integer)
Version
  • Easy Route
  • Hard Route
  • Medium Route
Attack
  • 20(xsd:integer)
  • 22(xsd:integer)
  • 45(xsd:integer)
  • 52(xsd:integer)
dcterms:subject
acc magic
  • 454(xsd:integer)
  • 1132(xsd:integer)
  • 1486(xsd:integer)
aff magic
  • 55(xsd:integer)
lifepoints
  • 3000(xsd:integer)
  • 6000(xsd:integer)
  • 7000(xsd:integer)
Examine
  • A deadly creature in high grass.
  • A large snake that thrives in swamps.
  • After killing: A snake that thrived in the swamp, until it met you.
max hit
  • 150(xsd:integer)
  • 300(xsd:integer)
  • 350(xsd:integer)
Poisonous
  • Yes
  • No
max magic
  • 150(xsd:integer)
  • 300(xsd:integer)
  • 350(xsd:integer)
max spec
  • 0(xsd:integer)
LVL
  • 51(xsd:integer)
attack speed
  • 5(xsd:integer)
  • 6(xsd:integer)
acc melee
  • 225(xsd:integer)
  • 525(xsd:integer)
  • 732(xsd:integer)
aff weakness
  • 90(xsd:integer)
monsterType
  • Snakes
Agi
  • 32(xsd:integer)
aff melee
  • 45(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • 1(xsd:integer)
  • Snake hides . Bones if your escort does more damage.
str
  • 30(xsd:integer)
aff ranged
  • 65(xsd:integer)
Attack style
  • Melee
  • Melee, Magic
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
  • no
ITEM
  • --03-28
spd
  • 142(xsd:double)
max melee
  • 112(xsd:integer)
  • 225(xsd:integer)
  • 262(xsd:integer)
Rarity
  • Uncommon
  • always
  • common
  • rare
  • uncommon
levelrange
  • 51(xsd:integer)
Aggressive
  • Yes
Wis
  • 32(xsd:integer)
immune to poison
  • Yes
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