About: Defense System Ψ   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Defense System Ψ is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Counter System X and Control System Ω. The Defense Systems are the three nodes in the back.

AttributesValues
rdfs:label
  • Defense System Ψ
rdfs:comment
  • Defense System Ψ is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Counter System X and Control System Ω. The Defense Systems are the three nodes in the back.
Strength
  • 90(xsd:integer)
dcterms:subject
Sleep
  • Immune
Magic Defense
  • 31(xsd:integer)
Paralyze
  • Immune
heavy
  • true
toad
  • Immune
Curse
  • Immune
gradual petrify
  • Immune
Gil
  • 500(xsd:integer)
silence
  • Immune
PSP image
pig
  • Immune
petrify
  • Immune
Confuse
  • Immune
Blind
  • Immune
Poison
  • Immune
Berserk
  • Immune
libra
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 15(xsd:integer)
float
  • Immune
Magic
  • 30(xsd:integer)
Romaji
  • Bōei Shisutemu PS
Abilities
Exp
  • 500(xsd:integer)
Japanese
  • 防衛システムΨ
Mini
  • Immune
HP
  • 10000(xsd:integer)
PSP
  • Defense System Ψ
Death
  • Immune
Location
abstract
  • Defense System Ψ is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Counter System X and Control System Ω. The Defense Systems are the three nodes in the back. The player will face three Defense Systems, three Counter Systems and a lone Control System. Every turn the three Defense Systems will use Heal on the Control System, each restoring approximately 4,000 damage. The player should destroy the Counter Systems first, then focus on destroy the Defense Systems.
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