Attributes | Values |
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rdf:type
| |
rdfs:label
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rdfs:comment
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walksaround
| |
implemented
| |
secondarytype
| |
creatureclass
| |
senseinvis
| |
paraimmune
| |
fireDmgMod
| |
convince
| |
deathDmgMod
| |
iceDmgMod
| |
behaviour
| - Feroxa stands at a distance shooting arrows and casting spells at her target. When she is wounded, she will transform into her werewolf form, and behave differently.
|
walksthrough
| |
Summon
| |
actualname
| |
hpDrainDmgMod
| |
holyDmgMod
| |
energyDmgMod
| |
physicalDmgMod
| |
MaxDmg
| |
earthDmgMod
| |
pushable
| |
pushobjects
| |
isboss
| |
drownDmgMod
| |
illusionable
| |
primarytype
| |
dbkwik:tibia/prope...iPageUsesTemplate
| |
Name
| |
Abilities
| - Melee , Shoots Arrow , ... [Does not heal]
|
Exp
| |
HP
| |
Location
| - Behind the teleport, here.
|
Strategy
| - At her first, human stage you need to fight her with normal attacks, both spell and physical. When you reduce her to about half health, she will transform into her her werewolf form, when she will be immune to everything except for Silvered Traps. When Feroxa walks on these traps, she will be damaged for 1000hp and the traps will vanish. The traps can be stacked and she does not heal, so it's a matter of having enough traps to bring the boss to half health. At half health, she will change into her killable werewolf form. Now you must attack her with all your firepower. When she reaches 0 health she will either turn into her weak human form or her gloom wolf form, both of which are quite weak and must be taken down with sheer firepower. You will receive two sets of loot for the whole battle.
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runsat
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abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
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is relatedpages
of | |