About: Grenade Mod   Sponge Permalink

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In Borderlands 2 and Borderlands: The Pre-Sequel, the grenade mod system has been overhauled to include up to eight components in one grenade: * Payload, determines how grenade explodes/attacks. * Delivery mechanism, determines how the grenade trajectory after thrown, as well as whether sticking to the surface or drops to the ground after reaching its targeted location. * Elemental accessory, determines the grenade's element. Including Incendiary, Shock, Corrosive, Slag/Cryo, and Explosive. * Trigger time, determines the time between the grenade reach its target and explodes/starts attacking. In case of Mirv grenades, also determines the time between the child grenades being released and explode. The time grenade takes to travel to its destination does not affect the trigg

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  • Grenade Mod
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  • In Borderlands 2 and Borderlands: The Pre-Sequel, the grenade mod system has been overhauled to include up to eight components in one grenade: * Payload, determines how grenade explodes/attacks. * Delivery mechanism, determines how the grenade trajectory after thrown, as well as whether sticking to the surface or drops to the ground after reaching its targeted location. * Elemental accessory, determines the grenade's element. Including Incendiary, Shock, Corrosive, Slag/Cryo, and Explosive. * Trigger time, determines the time between the grenade reach its target and explodes/starts attacking. In case of Mirv grenades, also determines the time between the child grenades being released and explode. The time grenade takes to travel to its destination does not affect the trigg
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abstract
  • In Borderlands 2 and Borderlands: The Pre-Sequel, the grenade mod system has been overhauled to include up to eight components in one grenade: * Payload, determines how grenade explodes/attacks. * Delivery mechanism, determines how the grenade trajectory after thrown, as well as whether sticking to the surface or drops to the ground after reaching its targeted location. * Elemental accessory, determines the grenade's element. Including Incendiary, Shock, Corrosive, Slag/Cryo, and Explosive. * Trigger time, determines the time between the grenade reach its target and explodes/starts attacking. In case of Mirv grenades, also determines the time between the child grenades being released and explode. The time grenade takes to travel to its destination does not affect the trigger time. Rubberized grenades instantly explodes if touches an enemy. * Damage, determines the initial damage for the explosion/attack, damage over time for area of effect grenade, or damage for each bullet for bouncing betty grenade. * Damage radius, determines the radius affected by the explosion/attack, does not work on Transfusion grenades. * Child Grenade Counts, determine how many child grenade/bullets released, only works on Mirv, Transfusion, and Bouncing Betty. * Status Damage, determines the status effect damage on those who are affected, does not work with Explosion and Slag element. The three form the nomenclature for the grenade in the order of delivery mechanism, element and payload. Some of the payload types are only available for certain components. Grenade mods in Borderlands 2 and Borderlands: The Pre-Sequel use a stat system similar to other weapons. "Damage" indicates the strength of the grenade. "Blast radius" measures the area around the grenade that will be affected. "Fuse time" shows how long it takes for a grenade to detonate after it strikes a surface, in seconds. "Child Grenade Counts" shows as multipliers after the damage. In Borderland: The Pre-Sequel, payload type also determines if the grenade shatters the air bubbles created by Oz kits on those who get caught in the explosion.
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