About: Golden Age (Civ5)   Sponge Permalink

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Image:20xGoldenAge5.png Golden Ages are periods of great flourishing for an empire, periods during which everything seems to be working just perfectly as if the gods have suddenly smiled upon us. In Civilization V, Image:20xGoldenAge5.png Golden Ages are periods during which your civilization receives bonus Image:20xProduction5.png Production, Image:20xGold5.png Gold, and Image:20xCulture5.png Culture for a limited number of turns. In addition, there will be no periods of Anarchy if you decide to adopt a social policy which is mutually exclusive with an existing policy.

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  • Golden Age (Civ5)
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  • Image:20xGoldenAge5.png Golden Ages are periods of great flourishing for an empire, periods during which everything seems to be working just perfectly as if the gods have suddenly smiled upon us. In Civilization V, Image:20xGoldenAge5.png Golden Ages are periods during which your civilization receives bonus Image:20xProduction5.png Production, Image:20xGold5.png Gold, and Image:20xCulture5.png Culture for a limited number of turns. In addition, there will be no periods of Anarchy if you decide to adopt a social policy which is mutually exclusive with an existing policy.
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  • Image:20xGoldenAge5.png Golden Ages are periods of great flourishing for an empire, periods during which everything seems to be working just perfectly as if the gods have suddenly smiled upon us. In Civilization V, Image:20xGoldenAge5.png Golden Ages are periods during which your civilization receives bonus Image:20xProduction5.png Production, Image:20xGold5.png Gold, and Image:20xCulture5.png Culture for a limited number of turns. In addition, there will be no periods of Anarchy if you decide to adopt a social policy which is mutually exclusive with an existing policy. The normal process of entering a Image:20xGoldenAge5.png Golden Age consists of generating more Image:20xHappiness5.png Happiness over a period of many turns. The excess Image:20xHappiness5.png Happiness (i.e. every count of 1 above the 0 point) will be added directly into a Golden Age counter every turn. Note that if your empire is Image:20xMalcontent5.png Unhappy, your Golden Age counter will diminish per turn by that amount until you increase your Image:20xHappiness5.png Happiness. Once the required amount of Image:20xHappiness5.png Happiness has been accumulated, a Image:20xGoldenAge5.png Golden Age will dawn. During this time, all land which produces at least 1 Image:20xGold5.png Gold when worked will produce 1 more, and Image:20xProduction5.png Production and Image:20xCulture5.png Culture generation are increased by 20% in all cities. During a Image:20xGoldenAge5.png Golden Age, your excess happiness will not count toward the next Image:20xGoldenAge5.png Golden Age; the counter will begin again at zero once the Image:20xGoldenAge5.png Golden Age ends. Every subsequent Image:20xGoldenAge5.png Golden Age will require more and more happiness to be accumulated than the Image:20xGoldenAge5.png Golden Ages which preceded it. Also, the number of cities in your empire increases the Image:20xGoldenAge5.png Golden Age quota number - the more you have, the more Image:20xHappiness5.png Happiness you'll need for the next Golden Age. The increase is not significant, though. Image:20xGoldenAge5.png Golden Ages normally last for 10 turns, but there are also gameplay effects that will increase the duration of Image:20xGoldenAge5.png Golden Ages. The unique ability of the Persian civilization increases the length of Image:20xGoldenAge5.png Golden Ages by 50% and provides additional military bonuses for the entire duration. All of these percentage bonuses stack and are applied all at once to the base duration of 10 turns; Image:20xGoldenAge5.png Golden Ages can potentially last for 20 turns or more with the appropriate bonuses. Certain Wonders and Social Policies can also begin a Image:20xGoldenAge5.png Golden Age. During this period, extra happiness again won't contribute to your normal counter, but in this case, after the end of the Image:20xGoldenAge5.png Golden Age, the counter resumes from the point where it was interrupted, not 0. In other words, there is always one and only one Golden Age counter, which is related to the "normal" Image:20xGoldenAge5.png Golden Age, and is not affected by "bonus" Image:20xGoldenAge5.png Golden Ages. Note, however, that the "bonus" Ages still increase the amount required for the next "normal" Age. In vanilla Civilization V, most Great People could initiate a Image:20xGoldenAge5.png Golden Age for a shorter time than the normal one. The Great Person was consumed, and what's more, every time another one was used to start a Image:20xGoldenAge5.png Golden Age, its duration would diminished even more with each successive time this was done, down to a minimum of three turns. In Gods & Kings, this ability becomes the sole purview of the Great Artist. Its Image:20xGoldenAge5.png Golden Age lasts for 8 turns and doesn't diminish in length for successive uses, no matter how many Image:20xGoldenAge5.png Golden Ages you start with Great Artists. As in the base game, the Great Artist is consumed in the process. Image:20xGoldenAge5.png Golden Ages are an important period of boost in your empire's most important activities - use them to gather more Image:20xGold5.png Gold in your treasury by assigning Image:20xPopulation5.png Citizens to work all gold-producing tiles, and to complete lengthy or important projects faster.
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