Bull Charge (ブル・チャージ, Buru・Chāji) is a technique performed by Xain.
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| - Bull Charge (ブル・チャージ, Buru・Chāji) is a technique performed by Xain.
- Bull Charge is a 3rd level encounter power for the Fighter. It was introduced in Martial Power 2. Bull Charge Fighter Attack 3 Encounter (Special) ✦ Target: One creature Attack: Strength vs Fortitude Hit: 2[W] + Strength modifier damage, and you push the target 1 square. You then shift 1 square to a square the target vacated. Make a secondary attack against the target. Strength vs. Fortitude Hit: You knock the target prone. Special: When charging, you can use this power in place of a melee basic attack.
- When Bald Bull uses this move, he moves to the back of the ring, squats down, leaps forward three times, then lands a devastating uppercut that instantly knocks down an opponent. The only way to stop this attack is to punch him right before he lands his attack (at the very end of his third jump), causing him to be knocked down instead. An easy tactic to time this is to look at the right ring corner. A flash of light from a camera will cue the player to throw the body punch, which will almost always work. If the player attempts to dodge this uppercut, Bald Bull moves to the back of the ring again and performs a shorter version of the Bull Charge where he hops two times instead of three. If the player then proceeds to avoid this version's uppercut, Bald Bull will repeat the original Bull Cha
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Attack
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Hit
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Range
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Element
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Origin
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B
| - Special: When charging, you can use this power in place of a melee basic attack.
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Name
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Romaji
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Keywords
| - Invigorating, Martial, Weapon
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W
| - Strength vs. Fortitude
Hit: You knock the target prone.
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flavor
| - You run into your enemy, taking a brutal swing. Your force knocks your enemy backward and to the ground, allowing you to step forward.
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User
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Script
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Target
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Action
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Usage
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Effect
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abstract
| - When Bald Bull uses this move, he moves to the back of the ring, squats down, leaps forward three times, then lands a devastating uppercut that instantly knocks down an opponent. The only way to stop this attack is to punch him right before he lands his attack (at the very end of his third jump), causing him to be knocked down instead. An easy tactic to time this is to look at the right ring corner. A flash of light from a camera will cue the player to throw the body punch, which will almost always work. If the player attempts to dodge this uppercut, Bald Bull moves to the back of the ring again and performs a shorter version of the Bull Charge where he hops two times instead of three. If the player then proceeds to avoid this version's uppercut, Bald Bull will repeat the original Bull Charge as if he had just started it, causing a loop that will only end if either one of the opponents land a blow or the round ends, though in Super Punch-Out!! he will eventually stop doing it if the played dodges enough times.
- Bull Charge (ブル・チャージ, Buru・Chāji) is a technique performed by Xain.
- Bull Charge is a 3rd level encounter power for the Fighter. It was introduced in Martial Power 2. Bull Charge Fighter Attack 3 Encounter (Special) ✦ Target: One creature Attack: Strength vs Fortitude Hit: 2[W] + Strength modifier damage, and you push the target 1 square. You then shift 1 square to a square the target vacated. Make a secondary attack against the target. Strength vs. Fortitude Hit: You knock the target prone. Special: When charging, you can use this power in place of a melee basic attack.
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