About: NEWS-2.0.5   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

WHAT'S CHANGED SINCE 2.0.4 * Fix bugs with government setting of new civs (barbarians and civil war nations). * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) * Fix a bug in the "endyear" setting. * Don't send server-only settings to the client (to be shown in the settings dialog). * Send a unit's

AttributesValues
rdfs:label
  • NEWS-2.0.5
rdfs:comment
  • WHAT'S CHANGED SINCE 2.0.4 * Fix bugs with government setting of new civs (barbarians and civil war nations). * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) * Fix a bug in the "endyear" setting. * Don't send server-only settings to the client (to be shown in the settings dialog). * Send a unit's
dcterms:subject
dbkwik:freeciv/pro...iPageUsesTemplate
abstract
  • WHAT'S CHANGED SINCE 2.0.4 * Fix bugs with government setting of new civs (barbarians and civil war nations). * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) * Fix a bug in the "endyear" setting. * Don't send server-only settings to the client (to be shown in the settings dialog). * Send a unit's info to the client when its transporter is disbanded. * Fix several bugs where crashes could happen if an invalid connection was left in the lists. * Better fallbacks when starting positions can't be placed (previously the server would crash in this situation). * Fix several bugs in the detection of multiple servers on the LAN. * Make sure units in combat are not in the hidden (focus unit) state. * Update menus for the focus unit when a transporter becomes available for it. * Fix a bug in the GTK2 client where diplomat actions would sometimes become impossible. * Clicking on the focus unit in the panel will center it. * Set aifill values for several scenarios. See NEWS for older lists of changes.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software