About: Ion Turrets   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The first turrets to have a shield capability, these defences are regarded, at least in the earlier stages of the game, to be a strong deterrent from attackers. Many players also cite their efficiency at luring fighters into attacking them instead of fleet ships as a reason to keep them up even after much higher level defences have been built. However, there are reports that the fighter luring capability no longer exists due to game mechanic changes to the combat formulas. Even though classified as an Ion weapon, these turrets DO NOT gain a 50% bypass to enemy shields.

AttributesValues
rdfs:label
  • Ion Turrets
rdfs:comment
  • The first turrets to have a shield capability, these defences are regarded, at least in the earlier stages of the game, to be a strong deterrent from attackers. Many players also cite their efficiency at luring fighters into attacking them instead of fleet ships as a reason to keep them up even after much higher level defences have been built. However, there are reports that the fighter luring capability no longer exists due to game mechanic changes to the combat formulas. Even though classified as an Ion weapon, these turrets DO NOT gain a 50% bypass to enemy shields.
dcterms:subject
POW
  • 32(xsd:integer)
ion
  • 1(xsd:integer)
dbkwik:astroempire...iPageUsesTemplate
Armor
  • 32(xsd:integer)
Name
  • Ion Turrets
Armour
  • 10(xsd:integer)
Cost
  • 256(xsd:integer)
Area
  • 1(xsd:integer)
Shield
  • 2(xsd:integer)
energ
  • 3(xsd:integer)
shielding
  • 2(xsd:integer)
abstract
  • The first turrets to have a shield capability, these defences are regarded, at least in the earlier stages of the game, to be a strong deterrent from attackers. Many players also cite their efficiency at luring fighters into attacking them instead of fleet ships as a reason to keep them up even after much higher level defences have been built. However, there are reports that the fighter luring capability no longer exists due to game mechanic changes to the combat formulas. Even though classified as an Ion weapon, these turrets DO NOT gain a 50% bypass to enemy shields.
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