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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Squeezing is an advanced technique used by many Guitar Hero players to get a higher score than normally possible. Squeezing is much easier in GHIII due to the very large timing window. 1: Activate star power on or slightly after the first note in the activation 2: Immediately strum the note (this takes advantage of the timing window; in effect you have activated star power after the note, but the note still counts as under star power) 3: On the last note under star power, strum as early as possible (without it counting as an over-strum) so that the note is also included in the phrase.

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  • Squeezing
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  • Squeezing is an advanced technique used by many Guitar Hero players to get a higher score than normally possible. Squeezing is much easier in GHIII due to the very large timing window. 1: Activate star power on or slightly after the first note in the activation 2: Immediately strum the note (this takes advantage of the timing window; in effect you have activated star power after the note, but the note still counts as under star power) 3: On the last note under star power, strum as early as possible (without it counting as an over-strum) so that the note is also included in the phrase.
dcterms:subject
abstract
  • Squeezing is an advanced technique used by many Guitar Hero players to get a higher score than normally possible. Squeezing is much easier in GHIII due to the very large timing window. 1: Activate star power on or slightly after the first note in the activation 2: Immediately strum the note (this takes advantage of the timing window; in effect you have activated star power after the note, but the note still counts as under star power) 3: On the last note under star power, strum as early as possible (without it counting as an over-strum) so that the note is also included in the phrase. In effect, a squeeze adds a note to the activation. If you squeeze a single note, you would gain 400 points, 800 for a 2-note chord, and 1200 for a 3-note chord.
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