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An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The MechCommander series is an RTS version of the MechWarrior and MechAssault games. The player assumes the role of a commander and controls MechWarriors to attack the enemy. The player can call in support units as well as repair units.

AttributesValues
rdf:type
rdfs:label
  • MechCommander
rdfs:comment
  • The MechCommander series is an RTS version of the MechWarrior and MechAssault games. The player assumes the role of a commander and controls MechWarriors to attack the enemy. The player can call in support units as well as repair units.
  • MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. Although it is claimed that MechCommander is the "first Mechwarrior game of tactical command", this is not true. Another game—BattleTech: The Crescent Hawk's Inception—was released eight years earlier, and was also a game of tactical command staged in the same BattleTech universe. MechCommander was released in 1998. It had an expansion which was later combined with the original title and released as MechCommander Gold. A sequel also exists (distributed by Microsoft)—MechCommander 2. MicroProse also used many of the ideas in their 2000 Starship Troopers game.
sameAs
dcterms:subject
dbkwik:battletech/...iPageUsesTemplate
Platforms
Name
  • MechCommander
Genre
Ratings
  • ELSPA: Teen/+11
Title
  • MechCommander
Media
  • 1(xsd:integer)
Input
  • Keyboard and mouse
Modes
  • Single player, Multiplayer over Modem, Serial, Network or Internet
ID
  • /mech-commander
Released
  • 1998(xsd:integer)
Developer
Publisher
Requirements
  • Intel Pentium 133 CPU, 16MB RAM, 150MB hard disk, 2MB PCI graphic card
abstract
  • The MechCommander series is an RTS version of the MechWarrior and MechAssault games. The player assumes the role of a commander and controls MechWarriors to attack the enemy. The player can call in support units as well as repair units.
  • MechCommander is the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior franchise (though often being called a real-time strategy game), developed by FASA Interactive and distributed by MicroProse. Although it is claimed that MechCommander is the "first Mechwarrior game of tactical command", this is not true. Another game—BattleTech: The Crescent Hawk's Inception—was released eight years earlier, and was also a game of tactical command staged in the same BattleTech universe. MechCommander was released in 1998. It had an expansion which was later combined with the original title and released as MechCommander Gold. A sequel also exists (distributed by Microsoft)—MechCommander 2. MicroProse also used many of the ideas in their 2000 Starship Troopers game.
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